No Quarter b1.0.2 RELEASE


(Meyerinchains) #1

Took long enough, but its finally here!

Enjoy :smiley:

http://shitstorm.org/noquarter/wiki/index.php?title=No_Quarter_Mod

Here are the major mod features for those who don’t know:

-Originally based on ETPub, but with lots of changes, no player/kill ratings or ATB, overall less stat based.
-New weapons, including a Shotgun, BAR, StG44, Bazooka, and MP34.
-New skills up to level 9, including Pistol Executions and Battlefield Resuscitation (CPR)
-More shrubbot commands, including !pants, !glow, searchable !showbans, and !freeze
-New ranks, totalling 19, unlike the original 11. Rank ensignia differs per team.
-Aura skills, much like RPGs, with region of effect.
-Insanity fun modes, including instant spawn, guided or homing rockets, panzer and mortar camera, and firebolt throwing.
-New player face skins
-Fun new end game awards
-Visible player leaning
-Droppable weapons and droppable clips, for ammo sharing
-Underwater oxygen bar
-ETPro style head hitboxes
-Realism options, including realistic proning and no shooting while on ladders
-Customizable landmine and airstrike smoke color, per team
-Customizable weapon scripts


(Killer-Duck) #2

Changelog?


(Meyerinchains) #3

Seeing as how its our first release, we don’t have one, hehe :nag:


(Shanks) #4


How about a changelog against etmain?


(Meyerinchains) #5

Ok, I updated my original post.


(Mr.Mxyzptlk) #6

Yo, congrats on the first NQ release!


(~Shady~) #7

nice mod really nice but missed something in the example config;)

// jp_insanity - Fun flags
//Mode 	Bitflags 	Description
//Instant Spawn 	1 	Spawn times are instant
//Unlimited Ammo 	2 	Everyone has unlimited ammo, no reloading
//Mortar Cam 	4 	Mortars show a cam when fired
//Rocket Cam 	8 	Rockets show a cam when fired
//Unlimited Charge 	16 	Charge bars never drain
//Guided Rockets 	32 	Rockets follow your crosshair
//Homing rockets 	64 	Rockets follow nearby enemies
//Unlocked Weapons 	128 	Everyone can pick up any weapon
//Venom Mode 	256 	Allows soldiers to use the Venom gun from RTCW
//Fireball Throwing 	512 	Players throw fireballs from their hands
// Default: 0
set jp_insanity "0"

you should change that :wink:


(Meyerinchains) #8

I forgot playdead in the example config too. But thanks for actually looking at the documentation, unlike many others… :nag:


(=>ETK<=Elite) #9

I actually got this mod running on my server. Looks like alotta work went into it, and everyone seems to be enjoying, good work.

About the docs though on the webpage, perhaps list the shrubbot flags from 1-9 in there so others are aware that they still exist with your mod. Not sure, but since you do have shrub commands and features included in the mod, it would almost make sense that you also kept the shrub text shortcuts. If so, that should be a documented cvar, if not, would be a nice feature to have. Also, I haven’t tested it out yet because I just wanted it up and running, but again in the shrub command docs is it just a typo where it says commands like nextmap and ban use the same ‘b’ to give the permission in the config file? If this is not a type, splitting this would be very nice, although I am assuming it is a typo at the moment.

And one more thing. I know it at one time was possible to shoot while leaning when the mod first appeared on SS servers. Is this a cvar’s feature that isn’t documented yet, or has it been removed? It was probably what I most liked about the mod.

Oh ya, almost forgot. XPSave…I have it set to 1, and it likes to reset xp when a campaign is finshed, but is documented to save forever as long as the client connects within the maxage. Spec999 would be nice to place -1 ping players to spec as well.

Probably I should be posting this all on your forums, but since the topic is already started…

Anyhow though, great work.


(*Xx LyKaN xX*) #10

Yeah dude i downloaded the mod last night and spent all day putting together the server configs and reading every inch about this mod and all i can say is well done! You and your team did and awesome job and i appreciate you letting us all run this overall kick ass mod. Thanks Again Dude!
-edit-
Are the missing class skills in the docs still being created or have they just not been updated online yet?


(nightevil) #11

very nice mod


(YourFather_CZ) #12

My fried just started server with No Quarter mod:

/connect 83.240.28.155:27961 …it is in central Europe; connection 1 Gb/s T-base.

When i firstly played this mod i was playing this mod for 20 hours. Very nice mod .-)


(Berzerkr) #13

Played it today on a ShitStorm server, it contains all the people ever wanted for ET and more good stuff!

Mirror @ WolfMap.de


(zivs) #14

Also 62.58.125.45 (et.soulhunt.lv) - server with No Quarter up and running. Server is located in Latvia and will be also configurated if next few days also :slight_smile:


(=>ETK<=Elite) #15

Don’t know where those are, but mine is based out of Seattle with No Quarter running smooth.

=>ETK<= Frag Server is located at this ip:
209.247.83.75:27960

Join us on Ventrilo at:
vent3.gameservers.com:4651

=>ETK<= Forums:
http://etk.clanservers.com


(Meyerinchains) #16

About the docs though on the webpage, perhaps list the shrubbot flags from 1-9 in there so others are aware that they still exist with your mod. Not sure, but since you do have shrub commands and features included in the mod, it would almost make sense that you also kept the shrub text shortcuts. If so, that should be a documented cvar, if not, would be a nice feature to have. Also, I haven’t tested it out yet because I just wanted it up and running, but again in the shrub command docs is it just a typo where it says commands like nextmap and ban use the same ‘b’ to give the permission in the config file? If this is not a type, splitting this would be very nice, although I am assuming it is a typo at the moment.

The docs are still not completed. They are a lot of work. The 1-9 flags are same as ETPub, plus we have 0, !, and @ flags too, like new ETPub.

And one more thing. I know it at one time was possible to shoot while leaning when the mod first appeared on SS servers. Is this a cvar’s feature that isn’t documented yet, or has it been removed? It was probably what I most liked about the mod.

Wow, this feature was only on our server for about 3 days. It was removed immediately after testing it as it was not fair at all. The 3rd person player doesn’t lean as far as the 1st person view does. Thus, you can still remain completely hidden and be shooting people around corners. Not fair at all. Why didn’t we just make the 3rd person player lean farther? Well, to match the amount of lean from 1st person view, the player would be in a completely unrealistc pose. Possibly when we can edit 3rd person animations, we’ll make better leaning animations to match this, so shooting would be possible.

Oh ya, almost forgot. XPSave…I have it set to 1, and it likes to reset xp when a campaign is finshed, but is documented to save forever as long as the client connects within the maxage.

set g_xpSave to 15. :cool:


(YourFather_CZ) #17

Panzerfaust cammera + guided Panzerfaust rulezzz… and great Venom machine gun. :banana:

Thanx for that mod


(=>ETK<=Elite) #18

Ya I noticed that was all included, figured since it was using the shrub it was probably the same from etpub, just for others though.

Leaning+shooting, damn that’s awesome. At the time I played I didn’t realize there was no 3rd person anims for it, nobody did it to me, but I was having a blast sitting there with the shotgun waiting round the corner, :banana: , but ya, it is a bit unfair at the current stage it is in.

The mod is pretty nice though, keep up the good work.


(Chruker) #19

When I first saw this in the readme file, I thought what the heck:

Any hostilities you wanna say something about?

BTW: It was only when I wrote this reply, I remembered that he was in Clan FU :slight_smile: So hopefully that is just what it is :beer:


(jaybird) #20

Heh yeah, that’s my clan tag, fu. It doesn’t stand for what you think it does either.