no lights


(SoulRebel) #1

hi!

i compile my map with full lights:
-light -fast -samples 2 -filter -patchshadows -external -lightmapsize 256 -approx 8

lights are displayed correctly, but sometimes not…
you can see the differences on the pic:

help plz

do i need the *.srf file in the final pk3?


(SoulRebel) #2

i located the “sometimes”

when i run the pk3 with host game -> no light
run sv_pure 0, g_gametype 2, devmap map -> light


(DeAtHmAsTeR) #3

you need the srf, you need the mymapname folder in etmain/maps, you need the prt, the tga’s you need everything with your maps name on it.


(SoulRebel) #4

:banana:

it works…

danke sehr