No harm from a fall


(gamboo) #1

On my trickjump map my player takes a little drop once teleported and if he jumps hard enough into the teleporter he recieves damage. im sure theres someway to stop this but i dont know how.

Hope you get me :blah:


(Chruker) #2

Put this in the shader of the texture that gives you damage:

	surfaceparm nodamage


(Roeltje) #3

or just make a cushion brush :slight_smile: