— FloodEntities —
Entity 142, Brush 0: Entity leaked
0 flooded leafs
no entities in open – no filling
******* leaked *******
q3map doesn’t complain about this - is there any way to disable testing for “entities in open”?
Thanks.
— FloodEntities —
Entity 142, Brush 0: Entity leaked
0 flooded leafs
no entities in open – no filling
******* leaked *******
q3map doesn’t complain about this - is there any way to disable testing for “entities in open”?
Thanks.
If you mean just add a box outside your map if there is a leak, that’s not a very good suggestion. That will cause all sorts of problems with regards to vis as well as extra long compile times.
If you have a leak, you should just load the pointfile and follow the red line and it will show you where your map leaks.
Also, make sure that you at least have an info_player_* entity somewhere in your map and that you don’t have any entities floating out in the void outside the hull of your map.