[QUOTE=Jamieson;289785]I honestly don’t mind. In ET you couldn’t even tell when the TNT was going to go off nevermind the disarm.
I always thought it was unfair how the attackers could tell when an engineer was disarming. Maps like Area 22 you can just plant, hide in te corner of the room and have a nade ready for when the orange bar starts to move. Now people will have to rely on communication and awarness to defend plants properly.[/QUOTE]
You can get this effect with caltrops around an objective - if the enemy doesn’t creep in, they’ll take damage, and the operative who placed them will get a damage done indicator. They still have to relay the information to the rest of the team, but they are the “Intel” class, after all.
True Story: Operatives used to have the remote detonators, but in combination with caltrops (wait for damage to be done, then explode a nearby remote bomb), this was kind of super powered, and closer to an instant mine (i.e. with engineer mines, there is a chance to survive after stepping on it).
Still possible with good communication, I suppose.