Next Merc roll-call Early / Late Feb?


(tominatorx) #21

Basic game development cycle. This isn’t new - every game ever made has various stages of beta. :s [/quote]

10years ago this was different. A beta was a beta followed by a final release.

Today everyone and his dog has a beta. For F2P this means work in progress until the publisher decides to shut the development down and sometimes also the game servers - for good.[/quote]

Honestly, I don’t care about what name they give it. I’m happy when I enjoy a game that clearly has already a lot of polish and content. The 2 games I played the most in 2015 were Killing Floor 2 and Dirty Bomb and both games already have a lot of polish so… I don’t really consider them betas anymore at this point tbh. :slight_smile:


(InfernoKun) #22

shoe. said in the stream today, that no merc for the upcoming update, but for the one after. If everything goes well.

Unless I misheard him xD


(gg2ez) #23

Pls be Javelin, pls be Javelin, pls be Javelin, pls be Javelin.


(3rsh) #24

Basic game development cycle. This isn’t new - every game ever made has various stages of beta. :s [/quote]

10years ago this was different. A beta was a beta followed by a final release.

Today everyone and his dog has a beta. For F2P this means work in progress until the publisher decides to shut the development down and sometimes also the game servers - for good.[/quote]

Honestly, I don’t care about what name they give it. I’m happy when I enjoy a game that clearly has already a lot of polish and content. The 2 games I played the most in 2015 were Killing Floor 2 and Dirty Bomb and both games already have a lot of polish so… I don’t really consider them betas anymore at this point tbh. :)[/quote]

tbh the game is good enough to be changed from free to pay (like actually having to buy a copy, unless you already spent money on the game aha). I mean just take a good look at some of the WORST games that sold millions of copies that diserve to give you money to play the game cough dayz, h1z1 cough


(HunterAssassin5) #25

hell, i managed to grind up 53k already logging in every day to get the first plays and first win and 3, maybe 6 missions since buying thunder and doing several horrible trade-ups
whoever comes out, im ready


(Mrarauzz) #26

meh just want some stuff getting stale real fast


(Maverix) #27

Personally I would prefer them to take their time with updates. I’m impatient just like everyone else. But I want the final product of any merc to be released with quality. Even if it takes a few extra months.


(jollyRacer) #28

@Maverix_GT I understand where you’re coming from but its only when mercs are released to the public, that some issues will be highlighted. You can have like 20 people in SplashDamage testing and what not but when you release the merc out to the public, there’ll be thousands of players “testing” the merc for them.

Besides, the players are always the ones who will try to exploit the new merc’s abilities etc. Just look at phantom or thunder, its only when the mercs are released to us that it is obvious these two needs some changes to make them stronger.

So let us have Aimee and Turtle, we will do the testing for them and then take our opinons on the mercs and balance them out.


(riptide) #29

[quote=“Faraleth;139630”]There will always be angry people on the internet. A lot of people do not understand the amount of work that goes into game design and production, so they assume every developer is a 1,000 man team that can pump out huge amounts of content on a regular basis…

Splash Damage is still a relatively small studio in the grand scheme of things, and to be honest I have to say, for the amount of developers committed to Dirty Bomb, they are doing a very good job! Sure, we’ve seen some “re-released content”, such as mercs, but all have been tweaked and fine-tuned before doing so, and while Execution and Dome have been in the works for quite some time, they received numerous changes within the development cycle.

Apparently making maps on a monthly basis and just releasing them without community feedback is how you would like it? No, I think not.[/quote]

I’ve played this game for over 2 years on and off. Very few people that still play have. We can all tell you that the only things new are Execution mode and it’s maps as well as Dome.

Most of those same players would have liked to see some progress as the game that we were sold before the majority knew it was even a concept.

You can’t bring up the dev team size when I just have to point out that 90% of the animations and rigging were already done for ALL of the mercs 2+ years ago. That’s the time consuming part of an fps. The modelling and animations of the characters.

Let’s talk about maps and feedback, the same problems we told them about 9 months ago when we tested Dome still existed at launch.Then they had the audacity to say “we notice that players are finding the map too big” as if we didn’t tell them exactly that back in March.

Just incase you thought maps were time consuming. Once generic assets are made you can churn out maps like nothing. See TF2, CS, Quake, UT, even ET.

Anything successful from Splash Damage has actually been modified or created by the community. Every title has so much potential and every title falls short because of said devs. They are the pinnacle of unrealized potential in the gaming industry.


(Anaconda) #30

I’d rather wait longer, even 6 months, if it means the new merc has been balanced out, well tested and overall better. I think we’ve had more content released much faster than I really anticipated. There are already a lot of mercs for us to play with, so it’s not like we’re playing with 4 classes.