As seen in Titanfall, and MOBA-game https://www.strife.com/ you should absolutely be forced as a new player to play the “introduction gameplay” or whatever it can be called.
Suggestion is to have match making greyed out for new players UNTIL:
- Until you have yourself done ALL of the objectives as attacker on ALL maps.
Cons:
- Will take time (well spent time to learn before you go fighting!)
- Some may quit (but they would quit anyway when being mostly “useless” to team in game
Pros:
- It will greatly impact atmosphere and fun-experience, as A) chat abuse will be reduced, since people actually know what is going on, and B) When you know stuff, you will have a better time.
- It will give people a chance to actually make a difference, and be usefull in the game. If this is NOT implemented, it can take 30-50 hours before people understand
Is there plans for an big introduction mode for new player?
If people are not properly introduced to a game, lots of negative things happen, and they them selfs collide and makes larger snowballs.
Not sure if you know what Im talking about.
But please make an introduction mode, that will reduce frustration for people themselves, and for others.
I have a little “desperation” in my tone, since I was reminded yesterday when trying strifes again after latest wipe, how great it is with stopping people initial urge to jump straight into battle without knowing buttons, knowing how different things work, like:-
- mercs
- cards
- different objectives (running ones, constructive ones, destroyable ones, reconstruct, re-destroy)
- where and when its absolute needed to stick together to be able to perform objetices
Yes this sounds like education, or tutorials.
“People didnt come here to learn! They came here to game!”
That mind set, if anyone would have it, is not a wrong one, it just a mindset that makes a community rott very quickly, since in advanced games, where you NEED to learn a lot, to even perform basic tasks, then you NEED a very solid introduction.
Without introduction people will go from
Feeling like this



to this:



in hours, or days.
And then that will then be the community for years
So people who WILL say not to an introduction, are often the ones who need it, since they dont realise how much stuff there is to learn, and how being clueless in the battlefield for 10+ or 50+ hours will make everyone including your self suffer
Also:
The light-version tutorials you have now, in beginning of each map, is not very effective, since the view they are shown in, are almost not translateable, to the players view when he is actually playing.
A tutorial cannot be made by someone who knows the maps like the back of his hand.
It must be done together withsomone who is clueless, so the right stuff is shown in the right way.
Just saying its not a programmers job to make a tutorial gameplay, its a much different skillset.
Also 2:
Matching making is at best, not terrible. But most times match making doesnt mean much.
So please invest time in PREVENTIVE measures than to invest most of the time a match making that wont even matter much.
Sorry for the intense message.
TL;DR
FOR-THE-LOVE-OF-GAMES-PLEASE-MAKE-A-SOLID-FORCED-TUTORIAL
TY

hehe