I was just playing some objective and we weren’t able to deliver the objective on Bridge.
Any one else having this problem?
Both things were showing that they were full and our team did deliver two objectives already I think.
I was just playing some objective and we weren’t able to deliver the objective on Bridge.
Any one else having this problem?
Both things were showing that they were full and our team did deliver two objectives already I think.
Duping the objective is now common place. Happened in the 4 of the 5 games I played since the hotfix. Any map were you have to deliver now has a high chance of being unwinnable.
I had this happen in my favor on bridge last obj and trainyard last stopwatch. How it appears to happen is after 2 carryable objectives are delivered the game resets the objective’s progress bar to 0 objectives delivered but the container is not reset to allow more deliveries.
One interesting thing to note is if a team starting offense in stopwatch has it reset on them (meaning they capped 2 but bar reset) the other team only needs to cap 1 to win.
me too but in trainyard stopwatch
i don’t know how in game appears 2 carryable Objective ( EMP Charge ) and we can’t delive that ! https://imagizer.imageshack.us/v2/880x550q90/923/p5k5b5.jpg
Just played a stopwatch match on Chapel that took 5 times turning it in to switch sides.