Hi All,
I’d like to discuss this, as i feel very bad on the two new mercs: High HP & a special with no backside, no real way to do anything against them, when your caught. 
They add major annoyance to the game and not fun(for me at least)…
Imagine: Aura’s station would be indestructible or having enemy seeking Fletcher’s bombs, that would be bad, right? Now why we have skills that have huge area, easy to use, low cooldown, no way to counter?
All other skills have backsides in the game… here, a medium-low cooldown?
I basically dislike the way new mercs are heading; they are getting more and more all round powerful, next guy will have a skill that’d soak all dmg for 10 minutes and the cooldown is 9minutes? 
Dear SplashDmg, Kindly share your side of the story.
@Also Concussion is bugged/unbalanced as hell, you don’t even look at it and you get a 5 second blind?? pls check this!I’m actually at the point to pause this game on my list until this gets fixed… 
What do you think?
I’d like to know i’m the only one with this, or i’m just a newby 
Br,
D

