I was bored so I decided to share my ideas with you guys, please let me know what you think.
Merc: Incinerator
Health: 140
Speed: 390
Role: Assault
Weapons: MG36, M4A1, Stark AR
Secondaries: Smjuth, Deagle, Simeon
Appearance: Full face mask ( similiar to battlefield 3 russian support class), Helmet with a visor, Juggernaut armor ( a bit smaller than rhinos)
Abilities:
Incendiary Ammunition
- Cool Down 40 seconds
Once activated this allows Incinerator to fire flaming bullets into the enemy causing damage over time. It can cancel health regenerations and Instant heals. Although health packs and healing pulses can cancel the burning but cannot heal the enemies health. This ability can also be used to damage EV’s and secondary objectives such as generators.
Ballistic Shield
-Cool Down 30 seconds
More of an item than an ability, the Ballistic shield can block enemy fire to protect yourself and teammates. Although it is vulnerable to explosives such as grenades, stickies, airstrikes and any other form of explosives. It can also withstand Rhino’s mini gun, but only for a short period of time. The Ballistic Shield can also be used as a melee weapon by hitting enemies a few times.
Merc: SteelJaw
Role: Engineer
Health: 110
Speed: 420
Weapons: P90, Crotzni, Blishlok
Secondaries: All light pistols
Abilities:
MAARS (Modular Advanced Armed Robotic System)
-Cooldown: 1 minute
The MAARS is a robotic rover that can be controlled by SteelJaw. It can be driven anywhere around the map. It can fire bullets to kill enemies and even repair objectives, although at a slower speed. ( specific augment to speed up repairing).