Name: Spikes
Class: Recon
HP: 80
Primary: Silenced SMG
Secondary: Semi-Automatic Pistol
Movement Speed: Fast
Ability: Caltrops: Mercenary throws down caltrops in the area aimed at; whomever walks through them stops running, slows them down by 10%, increases by 2% as long as they are in them, and takes 2 damage per second. Once they are traveled upon, effect lasts for 5 seconds and the damage and slow persists as long as they are on the caltrops and if the player leaves the area of effect, the damage and slow persists for .5 seconds.
Role: This recon mercenary would be more of a team player and support role with hit and run tactics. The caltrops allow much synergy with other characters such as Stoker, Proxy, and Skyhammer whom need the enemy to be within their abilities AOE to receive full damage.