New Merc Idea "Nerve"


(Trestos) #1

http://img4web.com/s/MABYWU.jpg

Name: Nerve

Gender: Male

Age: 31

Health: 100

Movement Speed: 400

Type: Assault

Nationality: Austria

Cost: 50000 or 9,99€

Quotes:
Profile: “Let me introduce me. I am the guy with the brain and the big gun, understood?”

Activating toxic grenade: “You need to hold your breath my friends.”

Someone running into the toxic area: “Sweet, you want to have some brain damage?”

Someone dying in the toxic area: “Looks like you’re not interested in testing anymore.”

Someone died from his gun: “Don’t worry, i have more for your friends.”

Ability 1: Nerve gas toxin:
Effect: trowable grenade with small damage over time area effect: 20 damage every second - only works indoors
Cooldown: 30 seconds and lasts for 10 seconds
Design: Light green cloud
Range: Like Stoker’s grenades

Ability 2: Tranquilizer dart
Cooldown: 15 seconds and lasts for 5 seconds
Effect: Slow down the movement of the victim by 30%
Range: Only works in melee range

Primary Weapons: BR-16, Timik-47 and Stark AR

Secondary Weapons: Magnum, DE

Melee Weapons: Stilnotto, Combat Knife, Cricket Bat


(screamnghedghog) #2

I do like this idea for a merc. His personality is very passive aggressive, but polite-ish at the same time. This makes for an interesting pair. The problem that I see is the nerve gas is very similar to Stoker’s incendiary grenade, since It causes a portion of the map to cause damage overtime.


(Trestos) #3

Thanks for your post.

Maybe instead as a grenade you could use it as a tranquilizer dart with Needles. It would be small damage over time and speed reducing. Additionally the cooldown would be like 10 seconds


(Koyotea) #4

i like this idea, but i would make the tranquilizer dart useable at range carrying a max of 2 with a long cooldown. since i have no idea how Stoker’s grenades will work, it may or may not be too similar. if it is i would suggest they change it to some sort of mine or trap that explodes with the toxic gas. which would be useful in chokepoints, forcing the enemy team to take an alternate route. the toxic cloud should work exactly like Red Eyes smoke grenade where it’s dispersed by explosives but also lasts as long.