New merc idea: grounder the defense engie


(Kirtap101) #1

Grounder is a really nice guy, he has always been good at making friends, unless they are on the other side of his MG. i guess you could say that Grounder has done it all - played professional football, been a tv show host, a mercenary for hire, you know what everyone wish’s they could be! Grounder has always been friends with sparks, he helped her build her reviver rifle (at least he says he did). after the dirty bomb incident, he took all his knowledge he learned from sparks and decided to build something different, not a pair of football boots, no, behold his portable MG.

primary Deployable, The portable MG: The portable MG is a deployable that takes a few seconds to deploy, but it can not be shot down by normal bullets, once deployed Grounder and other mercs can use this MG to provide extra fire power and backup to their team. a thing to note is that the enemy can use this too and the MG can still be destroyed by a well time air strike, or similar abilities.
cooldown: 25 seconds

secondary ability, Heatsink rounds: Grounder has special ammo that he can use on any MG’s, while ammo is being deployed, grounder must stay still while doing so for 4 seconds, but once applied, the MG will be able to fire without overheating, have the ability to slow enemies when hit for 1 second, and will have more stabilized aim, all for 10 seconds. once the effect of heatsink has worn off, the MG will be set back to normal.
cooldown: 20 seconds

Weapons:

hochfir, krotzni, ahnuld 12

tolen, selbstadt, deagle

either knife, cricket bat


(HunterAssassin5) #2

Primary: assuming it’s stats are similar to any mounted MG here. It seems okay, except that it can’t be destroyed by anything other than an airstrike(and by extension I guess artillery and lazors as well), make it so every damaging ability and bullets can damage it, you can’t explain a mounted MG tougher than an EV, unless you can?

Secondary: mmmmmmmmno. First of all, this guy’s an engie, so, following every engie merc introduced so far, he can probably only have 1 active ability and the other ability is the passive engineer ability of faster objective-doing.
Judging it on its own, it’s pretty powerful. Less spread, no overheat for 10 seconds straight AND slowdown…yeah, pretty freakin powerful, might want to tone it down a little before giving this to another merc.