New Merc: Boltre


(Steve_Harvey) #1

Boltre “I’ve done this many times before. You will fall like the others.”

Class- Assault
HP- 110
Speed- 415
Gender- Female
Cost- (The price I recommend): 45,000 Credits, $8.99 USD.
Pronounced: “BOL-tray”

Profile- Boltre was a hard-working mercenary back when the Dirty Bombings occurred. Generally, anyone like her would just work on a daily basis, but no. She decided work was boring, patrolling CDA Pylons day after day. So she created a robot to do the work for her. However, it went rouge and began damaging said Pylons. It was removed from the field, and so was Boltre. From there, she went to work for whoever paid the highest price.

Guidance Robot (Robot Speed: 200)
Cooldown- 45 sec
Duration- Lasts for 20 seconds, or until robot is destroyed or called back.
Boltre calls in her old friend robot. It patrols a nearby objective with deadly Gatling guns. It can also take fire for the team, as it can suppress up to 300 damage before being blown to bits. Phantom’s cloak can also disable the robot for 5 seconds once out of contact.

Call back Guidance Robot
Cooldown- N/A
Duration- Once the player presses (whichever) ability key, the robot flies into the sky, away. Any seconds remaining on the robot is taken from the cooldown.

Weapons-
Primary- BR-16 (Default) M4A1, Dreiss AR

Secondary- S&W (Default), Simeon .357, DE. 50.

Melee- Beckhill Combat Knife (Default), Cricket Bat, Kukri

Custom Augments:

Strong Hull: Increase Guidance Robot’s health to 400.
Quick-charge battery: Takes 10 seconds away from Guidance Robot cooldown.

Robot Weapons: (Robot will ALWAYS aim for body shots, bullet spread may hit head):

Gatling Gun:
1700 RPM, Infinite Ammo, Effective range 16m, Body: 9, Head, 10. (Similar to Minigun) No Spin-up, takes 0.6 seconds to Lock-on to target and begin firing.


(Mr-Penguin) #2

So moving Bushwhacker turret that has 100 more HP than Rhino, presumably no head hitbox (so no headshots) and miniguns that can’t overheat.

Good idea? Maybe. Balanced? No.


(Steve_Harvey) #3

Thats a good point. Possibly decreasing health and giving hitboxes, and overheat feature. Wasnt really thinking about balance lol


(arharr3) #4

@Steve_Harvey said:
Thats a good point. Possibly decreasing health and giving hitboxes, and overheat feature. Wasnt really thinking about balance lol

Literally no point doing this at all. Its either going to be a stronger or a weaker version of bush, none of them is needed.


(Steve_Harvey) #5

@arharr3 I guess so… time to rethink a new merc apparently