i see what you mean about the z fighting. Looks yuck. Shame i always thought you only got this when two textures overlap but it seems you get it for using thin brushes as well. Well i did not know that.
Yes i should have named it _beta don’t know why i did not. the map is quite compact so im hoping it will be good for 8-16 players. It’s also very simple to learn, the allies need to blow up a door and run away with the gold.
the only bit that took a long time was the church, i must have built that thing at least four times before i got the scale looking correct. everytime i made it and compiled it either the pillars were too thick for the hieght or the width was too wide for the length, its still not correct although it looks like it is.