Hi All,
I hope this will be the final release of the map.
download link:
http://files.filefront.com/powcamp+b5pk3/;11950774;/fileinfo.html
Summarizing the changes of beta 5 and beta 4…
ENHANCEMENTS/Bug Fixes/changes in beta 5:…
- textures and shaders remapped to prevent conflicts with other maps
- textures compressed to decrease map package size
- ruin added to partially cover bridge ‘build box’ and give allies some cover
- contestable flag not capturable until camp main gate is opened
- canopy added to spawn flag
- paths added in admin and final area
- more vis blocking for faster graphics
- some structural and cosmetic tweaking of spawns and other areas
- signage added to indicate flag and wall from sonderspawn
- signage added to indicate on/off of gas control
- sound tweaking
- final package size decreased from 20MB to 14MB
(should be able to run with default HunkMegs setting)
ENHANCEMENTS/Bug Fixes/changes in beta 4:…
- STRUCTURAL REDESIGN to improve FPS, decrease server LAG
(vis blocking, hint brushes, etc…)
- Replaced snow tipped trees with temperate trees
- Added checkpoint and garage buildings in front of garrison
(to act as cover for allies and axis during tank escort)
- Added alarm to sound when gas control is on
- Added musical fanfare when major objectives are completed
- Rebuilt sonder spawn to allow easy camp access
- Rebuilt main POW camp area
- Added or modified roads for camp, garrison and final area
- Retracted 3rd floor catwalks to ease axis defense in final area
- Placed ‘end-of-round’ camera to show chain reaction explosion
- Added details to gas control building
- Changed infantry barrier to start as already built
- Lowered kick panels on gun towers to enable easy entrance to camp
I tested the map with Caen and Rockeyes - Beta 4 did cause some of the lights to have missing textures. Beta 5 played nice with no missing textures in any map. Servers and clients - please delete all previous versions of POWCamp (maps are in your ‘etmain’ directory).
powcamp_b5.pk3 is the new release
Thanks to all servers that have supported the map and all you forum guys who have done walkthroughs and given feedback.
-JAM

feel free to use it if u want do a “final” version :mad: