New Map - Maat_b2


(CyburK) #1

Hi

i had this map sleeping on my harddrive for long time. finally i found some time to release it as beta.

its a dual objective map where both teams attack the same targets. when the time runs up the map ends with a draw for both teams!!!

name: Maat_b2
status: beta 2
maxplayers: 32 (i havent tested it yet but i think this map can be fun for many players)
timelimit: 25 min
spawntime: both 15 sec

both teams have to destroy the enemys safe with the secret war document papyrus :slight_smile: . the document can only be transmitted if the command post is built.

so both teams have to attack/defend the safe with the documents and attack/defend the command post.


the temple

oh and thanks to Sock for the nice skybox :moo: :slight_smile:

download here

//////see new download link below

greetings cyburk


(nUllSkillZ) #2

Looks nice from what I can see from the screenshots.


(Berzerkr) #3

Textures for palms, rocks and riverbed side are missing.


(S14Y3R) #4

Only missing riverbed sides here :? but looks good otherwise. Should be some good fights over the neutral cp 8)


(CyburK) #5

I fixed the missing textures (missing shader) and added a few ambient sounds. so here is b2 :oops:

i dont know why the palm and rock textures where missing these models are regular game_model´s :?

http://www.cyburk.net/maat_b2/maat_b2.pk3

greetings

cyburk


(Boosted) #6

can be fault of the mod its played on.
in my actual map trees are untextured when playing the map with jaymod, but in etpro it works just fine (might be the fault of a modfied .dll/.so or something who knows).
kind of strange but yeah.


(Berzerkr) #7

No more missing textures!

@ Boosted:
Are your trees palms? Then you have maybe in your etpro folder z_et-revaluation_v1.pk3 or some other mod who contains theese textures.