Hello mappers! I’m Slayer, one of them anyway… I played alot of RTCW a couple years ago and started dabbling in mapping. Long story short: I started on a map for RTCW, but then I moved and was Offline for like a year and a half. So I started working on a version for ET, at the time all I had was basic knowledge, ET and Radiant 1.4.0. Here’s what I’ve got so far…
Some old(OLD) screenshots. I’ll put up some newer pics if there’s any interest.
I've gotta work on the story more, but basically here's what's goin on. The axis have been surprise attacked while completing construction of an Uber-Destroyer. There dam generator turbine is vulnerable, and must be kept built for the trainyard track switches, gates, as well as the Shipyard Crane to work. They have to hook up an armoured tug to a flatbed car, get the train to an underground storage facility and bring the part back to the shipyard. Sounds easy enough, right? While in the tunnels there's an "accident" while loading the train which causes the train to become vulnerable on the way back to deliver the part.
[b]Both of the Cranes are Player operated by standing at the controls![/b]! :clap: Both can be driven by each team, </> so it'll be a fight just to get things loaded. Instead of just getting the train there, heh heh. Check out the Shipyard Crane by the Ship. :chef:
The Allies have an obligatory set of docs to steal, and an AA-Gun to take out. On top of holding off the Axis attempts. I've thought about squad co-operation alot, offensive/defensive positioning, so there's alot going on at once.
Beleive it or not the script is working well, seriously! I'm still finishing buildings and trimming everything up. It's amazing how much you can get done without internet access!
Should have an _alpha_01 in a week or so if anyone wants to check it out.
S14Y3R out!


one version with the symbol and one version without it.