New Map: frost_final


(CyburK) #1

Hi

my latest map frost is now final and you can get it here

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Objectives for Allies/Axis

  • Destroy/Defend the North Tower Wall!.

  • Destroy/Defend the South Tower Wall!.

  • Open the Castle Gate/ Prevent this!

  • Construct your Command Post!CP enables a forward Spawn in the Library.

  • Steal/Defend the Prototype!.

  • Steal/Protect the Prototype!.

  • Get away with the Truck!. Dont let the Allies get away with the Truck

thx to all who helped readme
i hope i didnt forget anyone

greets

cyburk


(MerCuryRisIng) #2

Looks very good there cyburk :clap:


(Northerner) #3

i got ya mirrored @ rtcwfiles.com


(Gringo) #4

Looks good, will try and give it a go this week to see how she plays!


(DerSaidin) #5

Nice map


(Axeman89) #6

What changes did you make?


(CyburK) #7

oops :smiley:

changes from beta3 to final are:

  • time reduced from 25 to 20 minutes
  • landmines can be placed in the snowpiles
  • small things like, textures, and some light here and there
  • the door to the objective cant be destroyed, now you have to open it manually
  • sounds

all in all there where no “major” changes in the gameplay cause everbody was pretty happy about it.

from what i have seen the map seems to be best played by 6 to 20 players.

greetings

cyburk


(<BT>Pitsbrgparatrpr) #8

WE just replaced this version with the previous in our “snow” campaign. We at <BT> like it a lot! It always seemd like the assaulters won, so now, with limited time, and landmines inside, it evens it out! Very cool map, placed it with NOTW, stalingrad, Fueldump, and alpine assault for a nice winter motif!


(Axeman89) #9

Thanks, sounds good!