New influx of players, maybe 7+ lvl servers?


(LiNkz) #1

Since yesterday there have been a lot of new players, which is good! but playing in publics it raises a certain problem, some of the players who have been playing this game a bit more can dominate a game and it kinda ruins the fun for new players and for old ones, since you want to play against opponents of equal skill.

This is why I propose we could have +7 lvl servers for some public play, I don’t think we need anything permanent. something for a week or so when there are more people hitting 7 they can finally que for competitive and we can use that.

I don’t mean it’s necessity and I hope i’m not wrong thinking that this would be more enjoyable for more people than just me.

http://i.imgur.com/gDl11tP.jpg <-- good example
Posted this on warchest already, but dunno if everyone are there :wink:


(Kroad) #2

that way, bitey will have an even easier time stomping new players :wink:


(Milky Mac) #3

[quote=“LiNkz;10420”]Since yesterday there have been a lot of new players, which is good! but playing in publics it raises a certain problem, some of the players who have been playing this game a bit more can dominate a game and it kinda ruins the fun for new players and for old ones, since you want to play against opponents of equal skill.

This is why I propose we could have +7 lvl servers for some public play, I don’t think we need anything permanent. something for a week or so when there are more people hitting 7 they can finally que for competitive and we can use that.

I don’t mean it’s necessity and I hope i’m not wrong thinking that this would be more enjoyable for more people than just me.

http://i.imgur.com/gDl11tP.jpg <-- good example
Posted this on warchest already, but dunno if everyone are there :wink: [/quote]

I don’t think separating players by level will be enough as seen here bitey a level 5 plays better then a level 15. What we need is some sort of MMR system like CS:GO or Nosgoth which takes into account a players kdr,Win ratio, accuracy, and other stats to give them a ranking. Players which fall into certain rankings will be matched against one another and will more than likley solve the ever so common “stomping” scenario.


(LiNkz) #4

[quote=“Milky Mac;16879”]

I don’t think separating players by level will be enough as seen here bitey a level 5 plays better then a level 15. What we need is some sort of MMR system like CS:GO or Nosgoth which takes into account a players kdr,Win ratio, accuracy, and other stats to give them a ranking. Players which fall into certain rankings will be matched against one another and will more than likley solve the ever so common “stomping” scenario. [/quote]

There still would be normal servers where everyone could join, not only max lvl 6 and min lvl 7 servers, Bitey is an old player to the game, he knows how the game works, I’m mainly considering that most of the new players can get frustrated because they can’t experience the game with another new players or old players getting frustrated that no one is playing the objective for example.

MMR system would be good, but I think my solution is good for short-term, when more people hit lvl 7 they can be directed to competitive and we can play that, now pubs are pretty annoying and competitive games are non-existent unless you manage to do a PUG game or arrange a match with other team before hand. The servers with min level 7 (or even higher) could stay for a week or so and it would be fine.