New gameplay


(Justice) #1

It might be an idea to invent a new gameplay. I do not know whether it already exists or not, but here’s my suggestion:

Both teams have some kind of ‘boss’ model, which has func_explosive brushes with high health properties. You could compare it with a raid in World of Warcraft. The teams have to ‘kill’ the other team’s model by nading or shooting it. It might even be possible to create a mod with healthbars for the bosses in the player’s HUD.

As team you can defend your boss or attack the enemy’s.

Requirements:

  • The boss should be out of sight, so sniping with 5 players at it is not possible.
  • A team should not be able to kill their own boss.

Is this possible somehow and how would you realize it? I think it would be a very cool gameplay, and maybe we could make up something cool together. It is a bit CTF-style, but I hate running around with objectives. I’d rather kill the objective :wink:

What do you think about it?


(dutchmeat) #2

This will get boring pretty soon.

It is posible though, it’s basicly a bot with more HP, a different model and a few line changes of code.
I think the most work will be making the new model, animations and weapon(s) for the boss.


(phisherman) #3

Is this supposed to be a map or some kind of modification?


(stealth6) #4

sounds more like a modification to me, but is probably possible with mapping too, something like the vip escort C made.