New Game Mode: BF: Hardline's "Blood Money"


(prophett) #1

This idea comes from Battlefield Hardline’s “BLood Money” gametype. Even though I don’t have high hopes for that particular game, I do like the sound of the “Blood Money” game type and would love to see a similar mode implemented into Dirty Bomb since I love the CTF game mode and the twist/potential improvement that this gametype employs.

Here is a summary of the Blood Money gametype for those not familiar with it (my thoughts are in italics);

The other mode, ‘Blood Money’ is a twist on Capture The Flag (we previewed this at E3) where there’s a central location with $5 million (DB can use different items such as medications, ammunition’s/weaponry, data, technology, in addition to money. in it and both teams must gather as much as they can and bring it back to their “vault” – an armored truck for each team (A helicopter EV).

Players can try to take as much as they can hold from the central point, in increments of $100,000 up to $500,000 (each item could have a monetary value and the higher the value the more “dangerous” it is to capture from the middle of the map), but they longer they sit there grabbing cash, the longer they are exposed to enemy fire and grenade spamming. You can also head directly to the enemy armored truck/vault and take money from there as well, keeping matches more dynamic than a fight over a central point.

It would need a catchy name to tie in with DB’s theme.


(INF3RN0) #2

Sounds like a spin off on base race almost, where instead of dual objective goals it’s one shared one and a race to completion. I like it!


(Mustang) #3

Yea I’d prefer baserace to this, although it’s somewhat similar.


(tokamak) #4

http://forums.warchest.com/showthread.php/41103-Freight