New dome texture flickering


(ZGToRRent) #1

I found 2 places where small things/meshes/textures/shadows are flickering on mid-long range.



(Rostrum) #2

thanks for putting these up, usually z-fighting issues are minor but if the level designers need to edit a map for something more significant they hopefully would be able to adjust these places. I’ll send the images to them.

Thanks!