I found 2 places where small things/meshes/textures/shadows are flickering on mid-long range.
I found 2 places where small things/meshes/textures/shadows are flickering on mid-long range.
thanks for putting these up, usually z-fighting issues are minor but if the level designers need to edit a map for something more significant they hopefully would be able to adjust these places. I’ll send the images to them.
Thanks!