new day,new problem!


(iv2b) #1

i’ve recently asked help for an issue with brink,that was crashing after a black flash just when starting a game,here: http://www.splashdamage.com/forums/showthread.php/31841-Brink-crashes-when-i-start-a-game

after fixing that one,i had to go,so i’ve tested if it was working correctly,and then i went to bed.

then next day,i got another problem(i’m so lucky!);this time Brink closes when the loading image appears in the mid of the screen,showing the sea and the besheda logo.

i’ve created a log file,that’s it:

log file 'CrashDuringGP_2012.02.06_08.18.33.log' opened on 2012-2-6, 08:18:33
Client
si_version: Brink 1.0.23692.48133  win-x86 Nov 23 2011 12:55:20
g_version: 
Unknown command 'path'
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded pak004.sdpk2
Loaded pak005.sdpk2
Loaded pak006.sdpk2
Loaded pak007.sdpk2
Loaded pak008.sdpk2
Loaded zzzdlc000.sdpk2
Loaded zzzdlcitalian000.sdpk2
Loaded zzzitalian000.sdpk2
Loaded zzzitalian001.sdpk2
Loaded zzzitalian002.sdpk2
Loaded zzzitalian003.sdpk2
Loaded zzzitalian004.sdpk2
Loaded zzzitalian005.sdpk2
Loaded zzzitalian006.sdpk2
Loaded zzzitalian007.sdpk2
Loaded zzzitalian008.sdpk2
Current search path:
C:\Program Files (x86)\Steam\userdata\75993869\22350\local/base
C:\Documents and Settings\Administrator\Local Settings\Application Data\Splash Damage\Brink/base
c:\program files (x86)\steam\steamapps\common\brink/base
zzzitalian008.sdpk2
zzzitalian007.sdpk2
zzzitalian006.sdpk2
zzzitalian005.sdpk2
zzzitalian004.sdpk2
zzzitalian003.sdpk2
zzzitalian002.sdpk2
zzzitalian001.sdpk2
zzzitalian000.sdpk2
zzzdlcitalian000.sdpk2
zzzdlc000.sdpk2
pak008.sdpk2
pak007.sdpk2
pak006.sdpk2
pak005.sdpk2
pak004.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.
--------------------------------------
Loaded 3853 manifest elements in 85 ms - 193Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.23692.48133  win-x86 Nov 23 2011 12:55:20
execing 'brinkconfig.cfg'
r_multiSamples is read only.
couldn't exec 'autoexec.cfg'
Vendor: 1002 Device: 6739
3300 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4 logical cores
4 physical cores
HT disabled in hardware
8112 MB System Memory
1024 MB Video Memory
Initializing performance queries
Winsock Initialized
Found interface: {447DD712-CB01-4166-A60B-C3C5F591158B} Realtek PCIe GBE Family Controller - Packet Scheduler Miniport - 192.168.1.155/255.255.255.0
Sys_InitNetworking: adding loopback interface
--- Loading sequence: init ---
sound index file 'generated/preload/sound/pc/italian/init.soundpreload' is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
...using WGL_ARB_create_context_profile
...using WGL_ARB_multisample
...using WGL_EXT_framebuffer_sRGB
----- R_InitOpenGL -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 6800 Series
GL_VERSION: 4.2.11399 Compatibility Profile Context
Vendor: 1002 Device: 6739
...using GL_ARB_multitexture
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
...using GL_EXT_texture3D
...using GL_EXT_texture_rectangle
...using GL_ARB_texture_rectangle
...using GL_EXT_stencil_wrap
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..GL_EXT_depth_bounds_test not found
...using GL_ARB_point_sprite
...using GL_ARB_occlusion_query
...using GL_ARB_framebuffer_object
...using GL_EXT_packed_depth_stencil
...using GL_EXT_blend_minmax
...using GL_ARB_multisample
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
...using GL_ARB_shadow
...using GL_EXT_gpu_program_parameters
...using GL_ARB_draw_buffers
X..GL_GREMEDY_string_marker not found
...using GL_EXT_texture_compression_latc
...using GL_EXT_texture_sRGB
...using GL_ARB_pixel_buffer_object
...using GL_NV_float_buffer
...using GL_ARB_texture_rg
...using GL_ARB_half_float_vertex
...using GL_ARB_sampler_objects
X..GL_NV_vertex_buffer_unified_memory not found
X..GL_NV_shader_buffer_load not found
...using GL_ARB_sync
...using GL_ARB_timer_query
X..GL_ARB_tesselation_shader not found
X..GL_ARB_debug_output not found
----- Initializing Sound System Stage 1 ------
...initializing XAudio2
...Succeeded
1 Sound Playback Devices Found:
...Realtek HD Audio output
1 Sound Capture Devices Found:
...Realtek HD Audio output
----- Sound System Stage 1 Initialized  -----
Brink using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
----- Initializing Decls -----
Build is packaged - decl_useBinaryCache is read-only
Loaded generated/decl2/dlc1/system_dep.declb 112 entries in 52 ms
Loaded generated/decl2/base/system_dep.declb 2036 entries in 61 ms
dlc1/table: binary database of 32 entries (7.30Kb) loaded in 0 ms
base/table: binary database of 66 entries (13.43Kb) loaded in 22 ms
dlc1/material: binary database of 781 entries (198.05Kb) loaded in 15 ms
base/material: binary database of 3526 entries (780.78Kb) loaded in 34 ms
dlc1/skin: binary database of 2 entries (2.18Kb) loaded in 0 ms
base/skin: binary database of 193 entries (15.94Kb) loaded in 10 ms
base/soundclass: binary database of 42 entries (5.34Kb) loaded in 0 ms
dlc1/sound: binary database of 119 entries (43.93Kb) loaded in 0 ms
base/sound: binary database of 1962 entries (453.13Kb) loaded in 88 ms
dlc1/soundfx: binary database of 3 entries (2.19Kb) loaded in 0 ms
base/soundfx: binary database of 22 entries (8.26Kb) loaded in 0 ms
base/soundmixer: binary database of 49 entries (9.37Kb) loaded in 0 ms
dlc1/reverb: binary database of 6 entries (3.20Kb) loaded in 0 ms
base/reverb: binary database of 33 entries (6.30Kb) loaded in 0 ms
base/movie: binary database of 16 entries (3.24Kb) loaded in 0 ms
dlc1/particleSystem: binary database of 37 entries (44.32Kb) loaded in 0 ms
base/particleSystem: binary database of 287 entries (373.80Kb) loaded in 3 ms
base/articulatedFigure: binary database of 1 entries (3.18Kb) loaded in 11 ms
dlc1/atmosphere: binary database of 6 entries (25.20Kb) loaded in 0 ms
base/atmosphere: binary database of 30 entries (33.30Kb) loaded in 0 ms
dlc1/ambientCubeMap: binary database of 15 entries (31.37Kb) loaded in 0 ms
base/ambientCubeMap: binary database of 41 entries (49.50Kb) loaded in 1 ms
base/decal: binary database of 9 entries (3.21Kb) loaded in 0 ms
dlc1/surfaceType: binary database of 3 entries (2.19Kb) loaded in 0 ms
base/surfaceType: binary database of 16 entries (2.24Kb) loaded in 0 ms
dlc1/renderProgram: binary database of 4 entries (31.52Kb) loaded in 0 ms
base/renderProgram: binary database of 192 entries (367.97Kb) loaded in 14 ms
base/renderBinding: binary database of 272 entries (19.74Kb) loaded in 12 ms
dlc1/locString: binary database of 188 entries (17.91Kb) loaded in 0 ms
base/locString: binary database of 4199 entries (349.58Kb) loaded in 11 ms
dlc1/model: binary database of 45 entries (45.23Kb) loaded in 0 ms
base/model: binary database of 248 entries (736.29Kb) loaded in 52 ms
dlc1/postProcess: binary database of 10 entries (5.21Kb) loaded in 0 ms
base/postProcess: binary database of 61 entries (18.41Kb) loaded in 0 ms
base/animManager: binary database of 2 entries (5.18Kb) loaded in 0 ms
decl folders scanned and loaded in 3 ms
------------------------------
------- Initializing renderSystem --------
Precaching renderBinding...
Precached renderBinding in 0 ms
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestorefraction
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestorefraction
renderSystem initialized.
--------------------------------------
81 strings read from localization/italian/strings/maps/aquarium.lang
143 strings read from localization/italian/strings/maps/ccity.lang
96 strings read from localization/italian/strings/maps/challenges.lang
70 strings read from localization/italian/strings/maps/common.lang
121 strings read from localization/italian/strings/maps/founders.lang
119 strings read from localization/italian/strings/maps/lab.lang
76 strings read from localization/italian/strings/maps/reactor.lang
101 strings read from localization/italian/strings/maps/refuel.lang
122 strings read from localization/italian/strings/maps/resort.lang
87 strings read from localization/italian/strings/maps/sectow.lang
104 strings read from localization/italian/strings/maps/shipyard.lang
53 strings read from localization/italian/strings/maps/terminal.lang
194 strings read from localization/italian/strings/abilities.lang
38 strings read from localization/italian/strings/admin.lang
184 strings read from localization/italian/strings/attachments.lang
299 strings read from localization/italian/strings/campaign.lang
263 strings read from localization/italian/strings/ccf.lang
599 strings read from localization/italian/strings/code.lang
31 strings read from localization/italian/strings/dlc1.lang
587 strings read from localization/italian/strings/game.lang
122 strings read from localization/italian/strings/guis.lang
154 strings read from localization/italian/strings/loadtips.lang
732 strings read from localization/italian/strings/menus.lang
193 strings read from localization/italian/strings/tasks.lang
139 strings read from localization/italian/strings/tipsarchive.lang
59 strings read from localization/italian/strings/weapons.lang
Couldn't open journal files
----- Initializing Sound System Stage 2 ------
Precaching soundfx...
Precached soundfx in 0 ms
Precaching reverb...
Precached reverb in 0 ms
Precaching soundclass...
Precached soundclass in 0 ms
Precaching soundmixer...
Precached soundmixer in 0 ms
----- Sound System Stage 2 Initialized  ----
execing 'localization/italian/defaultbinds.cfg'

------- Input Initialization -------
Initializing DirectInput8...
...calling LoadLibrary( 'user32.dll' ): succeeded
...initializing Raw Input
mouse: Raw Input initialized.
...calling LoadLibrary( 'imm32.dll' ): succeeded
...initializing Input Method Editor
------------------------------------
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
base/ammoDef: binary database of 36 entries (5.32Kb) loaded in 0 ms
base/invItemDef: binary database of 72 entries (101.24Kb) loaded in 17 ms
base/itemPackageDef: binary database of 70 entries (9.99Kb) loaded in 0 ms
base/stringMap: binary database of 280 entries (320.42Kb) loaded in 30 ms
base/damageDef: binary database of 78 entries (16.06Kb) loaded in 32 ms
base/damageFilter: binary database of 64 entries (29.43Kb) loaded in 0 ms
dlc1/campaignDef: binary database of 2 entries (2.18Kb) loaded in 12 ms
base/campaignDef: binary database of 4 entries (3.19Kb) loaded in 0 ms
base/quickChatDef: binary database of 198 entries (41.50Kb) loaded in 0 ms
dlc1/mapInfoDef: binary database of 2 entries (2.20Kb) loaded in 0 ms
base/mapInfoDef: binary database of 29 entries (13.52Kb) loaded in 18 ms
base/toolTip: binary database of 377 entries (50.30Kb) loaded in 2 ms
base/targetInfo: binary database of 7 entries (2.20Kb) loaded in 0 ms
base/proficiencyItem: binary database of 192 entries (23.93Kb) loaded in 0 ms
base/rankDef: binary database of 25 entries (4.47Kb) loaded in 15 ms
base/gui: binary database of 21 entries (75.44Kb) loaded in 0 ms
base/teamInfo: binary database of 2 entries (3.18Kb) loaded in 0 ms
base/task: binary database of 68 entries (20.96Kb) loaded in 0 ms
base/requirement: binary database of 48 entries (6.36Kb) loaded in 0 ms
base/guiTheme: binary database of 1 entries (2.18Kb) loaded in 0 ms
base/animStateMachine: binary database of 8 entries (2.30Kb) loaded in 0 ms
dlc1/camera: binary database of 10 entries (2.29Kb) loaded in 0 ms
base/camera: binary database of 59 entries (7.98Kb) loaded in 0 ms
dlc1/entityDef: binary database of 56 entries (118.45Kb) loaded in 0 ms
base/entityDef: binary database of 509 entries (589.13Kb) loaded in 4 ms
base/selectableItem: binary database of 93 entries (12.52Kb) loaded in 0 ms
base/bodyType: binary database of 3 entries (5.21Kb) loaded in 0 ms
base/playerClass: binary database of 4 entries (3.19Kb) loaded in 0 ms
base/botBehavior: binary database of 7 entries (5.24Kb) loaded in 0 ms
dlc1/effectTimeline: binary database of 37 entries (7.32Kb) loaded in 0 ms
base/effectTimeline: binary database of 321 entries (70.93Kb) loaded in 1 ms
base/botObjective: binary database of 80 entries (25.11Kb) loaded in 1 ms
base/botPersonality: binary database of 5 entries (3.23Kb) loaded in 0 ms
base/botDifficulty: binary database of 1 entries (3.18Kb) loaded in 0 ms
base/unlock: binary database of 167 entries (21.13Kb) loaded in 0 ms
game decl folders scanned and loaded in 2 ms
Initializing event system
...668 event definitions
Initializing class hierarchy
...132 classes, 73480 bytes for event callbacks
WARNING: RES1007: Defaulted - sdTexture: _msaaaltimage
WARNING: RES1007: Defaulted - sdTexture: _viewcolor
WARNING: RES1007: Defaulted - sdTexture: _screenlighting
WARNING: RES1007: Defaulted - sdTexture: _speculartable
WARNING: RES1007: Defaulted - sdTexture: _screendepth
WARNING: RES1007: Defaulted - sdTexture: _borderclamp
WARNING: RES1007: Defaulted - sdTexture: _screenmip2_1
WARNING: RES1007: Defaulted - sdTexture: _diffusionmask
WARNING: RES1007: Defaulted - sdTexture: _msaaimage
--- Completed loading sequence in 5.73s ---
FinishResourceLoads in 58 ms
--- Loading sequence: gameinit ---
loading sound index 'generated/preload/sound/pc/italian/gameinit.soundpreload' with 4227 entries
Loaded sound index in 44 ms
Allocating 251696 bytes for spawning entities.
Server size: 468
Client size: 7248
Session size: 66904
--------- Initializing Game ----------
gamename: baseBrink-1
gamedate: Nov 23 2011
Initializing global UI namespaces
...10 namespaces
...46 properties
Precaching teamInfo...
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/music/disguise_blown
Parsed source gui 'democharge' in 1 ms
Precached teamInfo in 146 ms
Precaching playerClass...
Precached playerClass in 0 ms
Precaching bodyType...
Parsed source gui 'weapons/scope_01' in 1 ms
Precached bodyType in 333 ms
Precaching quickChatDef...
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_06b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_06c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_06d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_06d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_07b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_07c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_07d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_07d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_08b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_08c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_1st_time_map_08d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_1st_time_map_08d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_06b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_06c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_headshot_06d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_headshot_06d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_op_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_op_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_new_outfit_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_new_outfit_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_cover_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_cover_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_06b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_06c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_lght_body_06d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_lght_body_06d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_smg_distance_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_smg_distance_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_smg_distance_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_smg_distance_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_win_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_win_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_win_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_win_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_win_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_win_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_win_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_win_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_win_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_win_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_win_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_mission_start_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_mission_start_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_mission_start_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_mission_start_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_mission_start_54321_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_mission_start_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_mission_start_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_mission_start_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_mission_start_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_mission_start_54321_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_mission_start_54321_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_lose_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_lose_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_lose_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_end_lose_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_end_lose_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_lose_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_lose_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_lose_54321_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_all_end_lose_54321_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_all_end_lose_54321_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_002.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/mccluskey/mcl_all_end_lose_54321_002 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_003b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_003c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_003d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_003d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_005b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_005c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_005d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_005d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_006b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_006c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_006d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_006d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_007b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_007c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_007d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_007d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_009b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_009c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_009d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_009d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_010b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_010c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_010d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_010d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_011b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_011c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_011d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_011d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_023b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_023c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_023d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_023d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_sol_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_sol_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_sol_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_sg_distance_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_sg_distance_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_sg_distance_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_sg_distance_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_020b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_020c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_020d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_020d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_021b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_021c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_021d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_021d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_022b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_022c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_022d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_022d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_025_1.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_025_1b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_025_1c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_025_1d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_025_1d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_026b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_026c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_026d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_026d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_kills_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_kills_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_snpr_close_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_snpr_close_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_snpr_close_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_snpr_close_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_turret_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_turret_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_pistol_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_pistol_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_pistol_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_pistol_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_001b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_001c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_001d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_001d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_002b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_002c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_002d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_002d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_016b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_016c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_016d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_016d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_017b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_017c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_017d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_017d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_018b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_018c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_018d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_018d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_019b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_019c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_019d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_019d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_012c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_012c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_012c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_012d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_012d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_012d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_013b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_013c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_013d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_013d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_014b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_014c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_014d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_014d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_015b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_015c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_015d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_015d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hit_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hit_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/voicepack_8/autochatter/operative/en_ply_voice1_op_006 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/voicepack_8/autochatter/operative/en_ply_voice1_op_006.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/voicepack_8/autochatter/operative/en_ply_voice1_op_006 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_spays_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_spays_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_med_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_med_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_goes_med_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_goes_med_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_06b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_06c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_hvy_body_06d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_hvy_body_06d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_01b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_01c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_01d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_01d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_02b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_02c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_02d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_02d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_03b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_03c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_03d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_03d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_04b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_04c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_04d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_04d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_05b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_05c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_cntxl_nasty_pelgo_05d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_cntxl_nasty_pelgo_05d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_004b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_004c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_004d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_004d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_005b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_005c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_005d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_005d is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_006b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_006c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006d is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/contextual/gen_all_srry_006d.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/contextual/gen_all_srry_006d is not in the sound index - do you need to regenerate the index?
Precached quickChatDef in 577 ms
Precaching selectableItem...
Precached selectableItem in 240 ms
Precaching rankDef...
Precached rankDef in 2 ms
Precaching unlock...
Precached unlock in 13 ms
Precaching proficiencyItem...
Precached proficiencyItem in 2 ms
Precaching botObjective...
Precached botObjective in 5 ms
Precaching botPersonality...
Precached botPersonality in 0 ms
Precaching botDifficulty...
Precached botDifficulty in 0 ms
Precaching invItemDef...
Precached invItemDef in 1 ms
Precaching campaignDef...
Precached campaignDef in 0 ms
Precaching ammoDef...
Precached ammoDef in 0 ms
Precaching toolTip...
Precached toolTip in 12 ms
Precaching movie...
Precached movie in 195 ms
Precaching locString...
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1/elevator/construct: Failed to find language string '#str_11305102'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/shipyard: Failed to find language string '#str_12071405'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/reactor: Failed to find language string '#str_12071503'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/cp/damage/captured_resistance: Failed to find language string '#str_11305052'
WARNING: file decls/locstr/maps/challenges.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/challenges/low_base_score: Failed to find language string '#str_11800054'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2a_unhack: Failed to find language string '#str_11305110'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/refuel: Failed to find language string '#str_12071305'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/sectow: Failed to find language string '#str_12070904'
WARNING: file decls/locstr/maps/recycling.locstr, line 3: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1/elevator/construct_desc: Failed to find language string '#str_11305122'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/resort: Failed to find language string '#str_12071204'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/obj_core_planted: Failed to find language string '#str_11101055'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/refuel: Failed to find language string '#str_12070504'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2_defend: Failed to find language string '#str_11305105'
WARNING: file decls/locstr/game/presence.locstr, line 0: RES1005: Parsing failed - sdDeclLocStr: presence/phrase/23: Failed to find language string '#str_11390000'
WARNING: file decls/locstr/game/presence.locstr, line 0: RES1005: Parsing failed - sdDeclLocStr: presence/phrase/24: Failed to find language string '#str_11390001'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/obj_core_constructing: Failed to find language string '#str_11101052'
WARNING: file decls/locstr/game/campaign.locstr, line 3: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/aquarium: Failed to find language string '#str_12070002'
WARNING: file decls/locstr/maps/recycling.locstr, line 8: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj2/constructing: Failed to find language string '#str_11305010'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/obj_core_hacking: Failed to find language string '#str_11101054'
WARNING: file decls/locstr/game/tasks.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/mg/repair_desc: Failed to find language string '#str_10300185'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2a_hack_desc: Failed to find language string '#str_11305130'
WARNING: file decls/locstr/maps/recycling.locstr, line 5: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj2a/hacking: Failed to find language string '#str_11305006'
WARNING: file decls/locstr/maps/recycling.locstr, line 3: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1_defend_desc: Failed to find language string '#str_11305120'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/resort: Failed to find language string '#str_12070405'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/elevator/constructed: Failed to find language string '#str_11305005'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/shipyard: Failed to find language string '#str_12070605'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/terminal: Failed to find language string '#str_12071003'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj2/constructed: Failed to find language string '#str_11305011'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2a_unhack_desc: Failed to find language string '#str_11305131'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/terminal: Failed to find language string '#str_12070202'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/mg_constructing: Failed to find language string '#str_11101055'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj2a/hacked: Failed to find language string '#str_11305007'
WARNING: file decls/locstr/game/campaign.locstr, line 4: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/aquarium: Failed to find language string '#str_12070803'
WARNING: file decls/locstr/maps/recycling.locstr, line 5: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/mg/constructing: Failed to find language string '#str_11305060'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/cp/damage/capturing_security: Failed to find language string '#str_11305051'
WARNING: file decls/locstr/maps/recycling.locstr, line 3: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2_build_desc: Failed to find language string '#str_11305124'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/elevator/constructing: Failed to find language string '#str_11305004'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/mg/constructed: Failed to find language string '#str_11305061'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/ccity: Failed to find language string '#str_12070303'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/obj_core_hack_planted: Failed to find language string '#str_11101056'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/mg_constructed: Failed to find language string '#str_11101056'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/cp/damage/captured_security: Failed to find language string '#str_11305053'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1_hack_desc: Failed to find language string '#str_11305121'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/reactor: Failed to find language string '#str_12070703'
WARNING: file decls/locstr/maps/lab.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/lab/juice/dropped/empty: Failed to find language string '#str_14200231'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1_hack: Failed to find language string '#str_11305101'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/hack_succesful: Failed to find language string '#str_11305112'
WARNING: file decls/locstr/maps/recycling.locstr, line 1: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/hacked: Failed to find language string '#str_11305001'
WARNING: file decls/locstr/maps/common.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: maps/generic/obj_core_capturing_spawn: Failed to find language string '#str_11101053'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_resistance/objectives/mp/sectow: Failed to find language string '#str_12070104'
WARNING: file decls/locstr/maps/recycling.locstr, line 13: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/hacking: Failed to find language string '#str_11305000'
WARNING: file decls/locstr/maps/recycling.locstr, line 7: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj1_defend: Failed to find language string '#str_11305100'
WARNING: file decls/locstr/maps/recycling.locstr, line 5: RES1005: Parsing failed - sdDeclLocStr: maps/recycling/mp/obj1/cp/damage/capturing_resistance: Failed to find language string '#str_11305050'
WARNING: file decls/locstr/maps/recycling.locstr, line 4: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2_build: Failed to find language string '#str_11305104'
WARNING: file decls/locstr/game/campaign.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: game/campaign_security/objectives/mp/ccity: Failed to find language string '#str_12071105'
WARNING: file decls/locstr/maps/recycling.locstr, line 8: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2a_hack: Failed to find language string '#str_11305110'
WARNING: file decls/locstr/maps/recycling.locstr, line 2: RES1005: Parsing failed - sdDeclLocStr: tasks/recycling/mp/obj2_defend_desc: Failed to find language string '#str_11305125'
Precached locString in 82 ms
Precaching requirement...
Precached requirement in 0 ms
Precaching mapInfoDef...
WARNING: sound file localization/sounds/vo/cutscenes/mok_lb_load_screen_01 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/vo/cutscenes/mok_lb_load_screen_01.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/vo/cutscenes/mok_lb_load_screen_01 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/vo/cutscenes/che_lb_load_screen_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/vo/cutscenes/che_lb_load_screen_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/vo/cutscenes/che_lb_load_screen_001 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/vo/cutscenes/mok_ft_load_screen_01 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/vo/cutscenes/mok_ft_load_screen_01.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/vo/cutscenes/mok_ft_load_screen_01 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/vo/cutscenes/che_ft_load_screen_001 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/vo/cutscenes/che_ft_load_screen_001.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/vo/cutscenes/che_ft_load_screen_001 is not in the sound index - do you need to regenerate the index?
Precached mapInfoDef in 62 ms
Precaching campaignDef...
Precached campaignDef in 0 ms
WARNING: RES1007: Defaulted - sdDeclPostProcess: _default
WARNING: RES1007: Defaulted - sdDeclAmbientCubeMap: _default
Parsed source gui 'mainmenu_new' in 201 ms
Parsed source gui 'purewait' in 1 ms
Parsed source gui 'system' in 1 ms
Parsed source gui 'messagebox' in 4 ms
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/gui/sec_rank_up
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/gui/res_rank_up
Parsed source gui 'tallybox' in 5 ms
Parsed source gui 'guis/demos/hud' in 1 ms
Parsed source gui 'hud' in 30 ms
Parsed source gui 'limbo' in 40 ms
Parsed source gui 'chat' in 2 ms
Parsed source gui 'takeviewnote' in 1 ms
Parsed source gui 'scoreboard' in 3 ms
Parsed source gui 'endgamereview' in 38 ms
Parsed source gui 'taskmenu' in 4 ms
Parsed source gui 'infobox' in 1 ms
Parsed source gui 'chatlayer' in 1 ms
Parsed source gui 'commandpostmenu' in 4 ms
Parsed source gui 'fademenu' in 1 ms
Parsed source gui 'cutscene' in 1 ms
Parsed gui 'guis/demos/hud' in 0 ms
Initializing global player 0 UI namespaces
...12 namespaces
...135 properties
LoadNetVars: Server loaded default table with 2242 entries
--- Completed loading sequence in 4.21s ---
FinishResourceLoads in 00:01
=== Restore Profile 'Mr_Lazor_Spammer' ===
Server config changed to: Custom
DisconnectSafe: Appending cmd system disconnect...
Parsed gui 'mainmenu_new' in 126 ms
Parsed gui 'messagebox' in 1 ms
Parsed gui 'tallybox' in 1 ms
Parsed gui 'system' in 0 ms
game initialized.
--------------------------------------
------------- Initialized in 00:13 -------------
[BINK] pubdevlegal_splash.bik: ran from memory
--- Common Initialization Complete ---
=== D I S C O N N E C T ===
=== Profile Apply ===
execing 'localization/italian/defaultbinds.cfg'
idCVarCallback_VoicePackChanges::OnChanged()
WARNING: LoadFromProfile: more abilities than credits: -1 (light_feet1)
WARNING: LoadFromProfile: more abilities than credits: -2 (commandpost_upgrade)
WARNING: LoadFromProfile: more abilities than credits: -3 (search_bodies1)
WARNING: LoadFromProfile: more abilities than credits: -4 (adrenaline1)
WARNING: LoadFromProfile: more abilities than credits: -5 (gear_head1)
WARNING: LoadFromProfile: more abilities than credits: -6 (weapon_buff2)
WARNING: LoadFromProfile: more abilities than credits: -7 (power_maximum_increase)
WARNING: LoadFromProfile: more abilities than credits: -8 (emp_burst)
WARNING: LoadFromProfile: more abilities than credits: -9 (sprinting_grenade)
WARNING: LoadFromProfile: more abilities than credits: -10 (grenade_shooting)
WARNING: LoadFromProfile: more abilities than credits: -11 (homing_beacon)
WARNING: LoadFromProfile: more abilities than credits: -12 (extra_layers1)
WARNING: LoadFromProfile: more abilities than credits: -13 (metabolism1)
WARNING: LoadFromProfile: more abilities than credits: -14 (magic_fingers)
WARNING: LoadFromProfile: more abilities than credits: -15 (mobile_uav)
WARNING: LoadFromProfile: more abilities than credits: -16 (aoe_revive)
WARNING: LoadFromProfile: more abilities than credits: -17 (spider_sense)
WARNING: LoadFromProfile: more abilities than credits: -18 (armor_piercing_rounds)
WARNING: LoadFromProfile: more abilities than credits: -19 (extra_mine)
WARNING: LoadFromProfile: more abilities than credits: -20 (extra_plates)
WARNING: LoadFromProfile: more abilities than credits: -21 (life_buff2)
WARNING: LoadFromProfile: more abilities than credits: -22 (grenade_flash)
WARNING: LoadFromProfile: more abilities than credits: -23 (control_turret_remotely)
WARNING: LoadFromProfile: more abilities than credits: -24 (turret3)
WARNING: LoadFromProfile: more abilities than credits: -25 (caltrop_bomb)
WARNING: LoadFromProfile: more abilities than credits: -26 (tactical_scanner)
WARNING: LoadFromProfile: more abilities than credits: -27 (grenade_damage1)
WARNING: LoadFromProfile: more abilities than credits: -28 (turret1)
****introstart****
WARNING: LoadFromProfile: more abilities than credits: -1 (light_feet1)
WARNING: LoadFromProfile: more abilities than credits: -2 (commandpost_upgrade)
WARNING: LoadFromProfile: more abilities than credits: -3 (search_bodies1)
WARNING: LoadFromProfile: more abilities than credits: -4 (adrenaline1)
WARNING: LoadFromProfile: more abilities than credits: -5 (gear_head1)
WARNING: LoadFromProfile: more abilities than credits: -6 (weapon_buff2)
WARNING: LoadFromProfile: more abilities than credits: -7 (power_maximum_increase)
WARNING: LoadFromProfile: more abilities than credits: -8 (emp_burst)
WARNING: LoadFromProfile: more abilities than credits: -9 (sprinting_grenade)
WARNING: LoadFromProfile: more abilities than credits: -10 (grenade_shooting)
WARNING: LoadFromProfile: more abilities than credits: -11 (homing_beacon)
WARNING: LoadFromProfile: more abilities than credits: -12 (extra_layers1)
WARNING: LoadFromProfile: more abilities than credits: -13 (metabolism1)
WARNING: LoadFromProfile: more abilities than credits: -14 (magic_fingers)
WARNING: LoadFromProfile: more abilities than credits: -15 (mobile_uav)
WARNING: LoadFromProfile: more abilities than credits: -16 (aoe_revive)
WARNING: LoadFromProfile: more abilities than credits: -17 (spider_sense)
WARNING: LoadFromProfile: more abilities than credits: -18 (armor_piercing_rounds)
WARNING: LoadFromProfile: more abilities than credits: -19 (extra_mine)
WARNING: LoadFromProfile: more abilities than credits: -20 (extra_plates)
WARNING: LoadFromProfile: more abilities than credits: -21 (life_buff2)
WARNING: LoadFromProfile: more abilities than credits: -22 (grenade_flash)
WARNING: LoadFromProfile: more abilities than credits: -23 (control_turret_remotely)
WARNING: LoadFromProfile: more abilities than credits: -24 (turret3)
WARNING: LoadFromProfile: more abilities than credits: -25 (caltrop_bomb)
WARNING: LoadFromProfile: more abilities than credits: -26 (tactical_scanner)
WARNING: LoadFromProfile: more abilities than credits: -27 (grenade_damage1)
WARNING: LoadFromProfile: more abilities than credits: -28 (turret1)
WARNING: LoadFromProfile: more abilities than credits: -1 (light_feet1)
WARNING: LoadFromProfile: more abilities than credits: -2 (commandpost_upgrade)
WARNING: LoadFromProfile: more abilities than credits: -3 (search_bodies1)
WARNING: LoadFromProfile: more abilities than credits: -4 (adrenaline1)
WARNING: LoadFromProfile: more abilities than credits: -5 (gear_head1)
WARNING: LoadFromProfile: more abilities than credits: -6 (weapon_buff2)
WARNING: LoadFromProfile: more abilities than credits: -7 (power_maximum_increase)
WARNING: LoadFromProfile: more abilities than credits: -8 (emp_burst)
WARNING: LoadFromProfile: more abilities than credits: -9 (sprinting_grenade)
WARNING: LoadFromProfile: more abilities than credits: -10 (grenade_shooting)
WARNING: LoadFromProfile: more abilities than credits: -11 (homing_beacon)
WARNING: LoadFromProfile: more abilities than credits: -12 (extra_layers1)
WARNING: LoadFromProfile: more abilities than credits: -13 (metabolism1)
WARNING: LoadFromProfile: more abilities than credits: -14 (magic_fingers)
WARNING: LoadFromProfile: more abilities than credits: -15 (mobile_uav)
WARNING: LoadFromProfile: more abilities than credits: -16 (aoe_revive)
WARNING: LoadFromProfile: more abilities than credits: -17 (spider_sense)
WARNING: LoadFromProfile: more abilities than credits: -18 (armor_piercing_rounds)
WARNING: LoadFromProfile: more abilities than credits: -19 (extra_mine)
WARNING: LoadFromProfile: more abilities than credits: -20 (extra_plates)
WARNING: LoadFromProfile: more abilities than credits: -21 (life_buff2)
WARNING: LoadFromProfile: more abilities than credits: -22 (grenade_flash)
WARNING: LoadFromProfile: more abilities than credits: -23 (control_turret_remotely)
WARNING: LoadFromProfile: more abilities than credits: -24 (turret3)
WARNING: LoadFromProfile: more abilities than credits: -25 (caltrop_bomb)
WARNING: LoadFromProfile: more abilities than credits: -26 (tactical_scanner)
WARNING: LoadFromProfile: more abilities than credits: -27 (grenade_damage1)
WARNING: LoadFromProfile: more abilities than credits: -28 (turret1)
Spent 434ms waiting
Spent 614ms total
Finished compositing contextId -2 team security (0) cinematic: true
Spent 149ms waiting
Spent 369ms total
Finished compositing contextId -2 team resistance (1) cinematic: true
Spent 520ms waiting
Spent 776ms total
WARNING: LoadFromProfile: more abilities than credits: -1 (light_feet1)
WARNING: LoadFromProfile: more abilities than credits: -2 (commandpost_upgrade)
WARNING: LoadFromProfile: more abilities than credits: -3 (search_bodies1)
WARNING: LoadFromProfile: more abilities than credits: -4 (adrenaline1)
WARNING: LoadFromProfile: more abilities than credits: -5 (gear_head1)
WARNING: LoadFromProfile: more abilities than credits: -6 (weapon_buff2)
WARNING: LoadFromProfile: more abilities than credits: -7 (power_maximum_increase)
WARNING: LoadFromProfile: more abilities than credits: -8 (emp_burst)
WARNING: LoadFromProfile: more abilities than credits: -9 (sprinting_grenade)
WARNING: LoadFromProfile: more abilities than credits: -10 (grenade_shooting)
WARNING: LoadFromProfile: more abilities than credits: -11 (homing_beacon)
WARNING: LoadFromProfile: more abilities than credits: -12 (extra_layers1)
WARNING: LoadFromProfile: more abilities than credits: -13 (metabolism1)
WARNING: LoadFromProfile: more abilities than credits: -14 (magic_fingers)
WARNING: LoadFromProfile: more abilities than credits: -15 (mobile_uav)
WARNING: LoadFromProfile: more abilities than credits: -16 (aoe_revive)
WARNING: LoadFromProfile: more abilities than credits: -17 (spider_sense)
WARNING: LoadFromProfile: more abilities than credits: -18 (armor_piercing_rounds)
WARNING: LoadFromProfile: more abilities than credits: -19 (extra_mine)
WARNING: LoadFromProfile: more abilities than credits: -20 (extra_plates)
WARNING: LoadFromProfile: more abilities than credits: -21 (life_buff2)
WARNING: LoadFromProfile: more abilities than credits: -22 (grenade_flash)
WARNING: LoadFromProfile: more abilities than credits: -23 (control_turret_remotely)
WARNING: LoadFromProfile: more abilities than credits: -24 (turret3)
WARNING: LoadFromProfile: more abilities than credits: -25 (caltrop_bomb)
WARNING: LoadFromProfile: more abilities than credits: -26 (tactical_scanner)
WARNING: LoadFromProfile: more abilities than credits: -27 (grenade_damage1)
WARNING: LoadFromProfile: more abilities than credits: -28 (turret1)
Finished compositing contextId -2 team resistance (1) cinematic: true
Server config changed to: Standard
Collegamento in corso...
Clan guid for team 'security' set to '0'
Clan guid for team 'resistance' set to '0'
client 0 connected.
OnClientConnect: Clearing abilities for client 0
idGameLocal::ServerGetBestTeamAndCampaign - FINAL CAMPAIGN IS campaign_resistance
0 given player class 'engineer' (clients desired player class)
WARNING: RES1010: Invalid operation - idDeclModelDef: char/upper/sec/bomb_arms: Touched outside of loading sequence
WARNING: RES1010: Invalid operation - idDeclModelDef: char/upper/res/thelost_arms: Touched outside of loading sequence
--- Loading sequence: maps/mp/aquarium_loading ---
sound index file 'generated/preload/sound/pc/italian/maps/mp/aquarium_loading.soundpreload' is zero length
Parsed source gui 'loadscreen' in 4 ms
Parsed gui 'loadscreen' in 1 ms
--- Completed loading sequence in 0.04s ---
--- Loading sequence: maps/mp/aquarium ---
loading sound index 'generated/preload/sound/pc/italian/maps/mp/aquarium.soundpreload' with 584 entries
Loaded sound index in 0 ms
--------- Map Initialization ---------
Loaded in 53 ms
Map: maps/mp/aquarium.entities
   16 KB passage memory used to build PVS
    5 msec to calculate PVS
  103 areas
  254 portals
   13 areas visible on average
    1 KB PVS data
LoadNetVars: Server loaded default table with 2242 entries
SetMapXPDisconnect: Disconnect
SetPreMapRankLevel: 23
SetPreMapRankLevelXP: 25391
----------- Game Map Init ------------
Clan guid for team 'security' set to '0'
Clan guid for team 'resistance' set to '0'
WARNING: RES1007: Defaulted - sdDeclLocStr: game/obj/new_objective_message
Loaded 'c:\program files (x86)\steam\steamapps\common\brink/gamescriptx86.dll'
  102 classes
  445 functions
  154 variables
Minimum map load time based on loadscreen sound shader: 47150
----------- Loading Map Bot Actions ------------
----------- Loading Map AAS ------------
[Load AAS Binary]
loading 'maps/mp/aquarium.aas_playerb'
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/enemy_repaired_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/enemy_destroyed_primary
WARNING: sound file localization/sounds/teamboss/security/mok_all_emy_dsrmd_chrg_001_b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_all_emy_dsrmd_chrg_001_b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_all_emy_dsrmd_chrg_001_b is not in the sound index - do you need to regenerate the index?
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_destroyed_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_building_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_built_primary
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_006 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_006.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_006 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_007 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_007.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_007 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_008 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_008.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_008 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_009 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_aq_pris_up_009.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_aq_pris_up_009 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_002b is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_002b.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_002b is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_006 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_006.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_006 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_007 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_007.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_007 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_008 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_008.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_008 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_009 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_009.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_009 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_010 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_010.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_010 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_011 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/resistance/che_st_nech_down_011.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/resistance/che_st_nech_down_011 is not in the sound index - do you need to regenerate the index?
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/st_prisoner_down
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_002_alt3 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_002_alt3.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_002_alt3 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_006 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_006.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_006 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_007 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_007.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_007 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_008 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_008.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_008 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_009 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_009.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_009 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_010 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_st_pris_up_010.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_st_pris_up_010 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_002_c is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_002_c.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_002_c is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_003 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_003.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_003 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_004 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_004.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_004 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_005 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_005.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_005 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_006 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_006.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_006 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_007 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_007.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_007 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_008 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_008.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_008 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_009 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_009.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_009 is not in the sound index - do you need to regenerate the index?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_010 is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/localization/sounds/teamboss/security/mok_aq_cmem_dwn_010.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file localization/sounds/teamboss/security/mok_aq_cmem_dwn_010 is not in the sound index - do you need to regenerate the index?
WARNING: sound file sounds/ambience/labs/waterside is not in the sound index - do you need to regenerate the index?
WARNING: RES1010: Invalid operation - generated/sound/nolocalization/msadpcm/ambience/labs/waterside.msadpcm: not being loaded in the optimal (.preload) order, are your .soundpreload files up to date?
WARNING: sound file sounds/ambience/labs/waterside is not in the sound index - do you need to regenerate the index?
   16 KB passage memory used to build PVS
    5 msec to calculate PVS
  103 areas
  254 portals
   13 areas visible on average
    1 KB PVS data
   16 KB passage memory used to build PVS
    5 msec to calculate PVS
  103 areas
  254 portals
   13 areas visible on average
    1 KB PVS data
--------------------------------------
...Queued local player char: 0 context id: -1 team: resistance (1) required: true
...Queued n cutscene ccf context id: 1 team: security required: true name: 'char/characters/cutscenes/stage1/alec.ccfinstance'
...Queued n cutscene ccf context id: 2 team: security required: false name: 'char/characters/cutscenes/stage1/ray.ccfinstance'
...Queued n cutscene ccf context id: 3 team: security required: false name: 'char/characters/cutscenes/stage1/richie.ccfinstance'
...Queued random team ccf context id: 17 team: security required: false name: 'char/characters/mp_bots/goodcop_bot.ccfinstance'
...Queued random team ccf context id: 18 team: security required: false name: 'char/characters/mp_bots/firestarter_bot.ccfinstance'
...Queued random team ccf context id: 19 team: security required: false name: 'char/characters/mp_bots/bot_08.ccfinstance'
...Queued random team ccf context id: 20 team: security required: false name: 'char/characters/mp_bots/bot_06.ccfinstance'
...Queued random team ccf context id: 21 team: security required: false name: 'char/characters/mp_bots/bot_05.ccfinstance'
...Queued c cutscene ccf context id: 1 team: resistance required: true name: 'char/characters/cutscenes/stage1/damien.ccfinstance'
...Queued c cutscene ccf context id: 2 team: resistance required: true name: 'char/characters/cutscenes/stage1/dhafer.ccfinstance'
...Queued c cutscene ccf context id: 3 team: resistance required: true name: 'char/characters/cutscenes/stage1/ryan.ccfinstance'
...Queued random team ccf context id: 17 team: resistance required: false name: 'char/characters/mp_bots/goodcop_bot.ccfinstance'
...Queued random team ccf context id: 18 team: resistance required: false name: 'char/characters/mp_bots/firestarter_bot.ccfinstance'
...Queued random team ccf context id: 19 team: resistance required: false name: 'char/characters/mp_bots/bot_08.ccfinstance'
...Queued random team ccf context id: 20 team: resistance required: false name: 'char/characters/mp_bots/bot_06.ccfinstance'
Queued 8 resistance ccfs
Queued 8 security ccfs
Total 16 ccfs queued
WARNING: notificationPopup: hud - Event 'onPropertyChanged' could not find property 'gui.blockInvites'
Parsed gui 'hud' in 10 ms
WARNING: notificationPopup: limbo - Event 'onPropertyChanged' could not find property 'gui.blockInvites'
Parsed gui 'limbo' in 36 ms
Parsed gui 'chat' in 0 ms
Parsed gui 'takeviewnote' in 0 ms
Parsed gui 'scoreboard' in 1 ms
Parsed gui 'democharge' in 0 ms
WARNING: Consider Simplifying GUI Expression '( icompare ( gui . activeMenu , "End_Game_Menu" ) && icompare ( gui . activeNonInteractiveMenu , "TallyTable" ) == 0 && icompare ( gui . activeNonInteractiveMenu , "StopWatchInfo" ) == 0 )' in scope 'chatParent'
Parsed gui 'endgamereview' in 27 ms
Parsed gui 'taskmenu' in 0 ms
Parsed gui 'infobox' in 0 ms
Parsed gui 'chatlayer' in 0 ms
Parsed gui 'commandpostmenu' in 1 ms
Parsed gui 'fademenu' in 0 ms
Parsed gui 'cutscene' in 0 ms
Spawning entities
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: Thread '': InitBotTypes: Unknown bot class '' for key 'bot_class' on 'escort_bot_controller'
Static items: spawned 0 models, 436 lights, 3029 collision
WARNING: sdGameMapScriptState::CallClassEvent Failed to set up data for Event Call 'bindToJoint'
bot classes set
Resetting bot skills...
Bot skills reset
Opening lower outer doors
Opening lower inner doors
STOP pushing player from LOWER doorways
Opening upper outer doors
STOP pushing player from UPPER doorways
Closing upper inner doors
elevator_state.elevator_at_bottom_powered_off()
elevator_state =  10
elevator_state.destroyed_elevator_at_bottom()
Elevator is powered off, so go to bottom
elevator_state =  10
...1261 entities spawned, 0 inhibited

InitFromNewMap: 'maps/mp/aquarium.entities'
0: 'aqrint_csc' StopCutscene...
0: 'aqsint_csc' StopCutscene...
0: 'aqoutro_csc' StopCutscene...
0: 'aqmid_csc' StopCutscene...
Spent 5ms waiting
Spent 250ms total
Finished compositing contextId -1 team resistance (1) cinematic: false
Spent 198ms waiting
Spent 393ms total
Finished compositing contextId 1 team security (0) cinematic: false
Spent 96ms waiting
Spent 308ms total
Finished compositing contextId 2 team security (0) cinematic: false
Spent 93ms waiting
Spent 310ms total
Finished compositing contextId 3 team security (0) cinematic: false
Spent 247ms waiting
Spent 461ms total
Finished compositing contextId 17 team security (0) cinematic: false
Spent 283ms waiting
Spent 569ms total
Finished compositing contextId 18 team security (0) cinematic: false
Spent 217ms waiting
Spent 390ms total
Finished compositing contextId 19 team security (0) cinematic: false
Spent 275ms waiting
Spent 556ms total
Finished compositing contextId 20 team security (0) cinematic: false
Spent 289ms waiting
Spent 534ms total
Finished compositing contextId 21 team security (0) cinematic: false
Spent 139ms waiting
Spent 348ms total
Finished compositing contextId 1 team resistance (1) cinematic: true
Spent 207ms waiting
Spent 412ms total
Finished compositing contextId 2 team resistance (1) cinematic: true
Spent 183ms waiting
Spent 372ms total
Finished compositing contextId 3 team resistance (1) cinematic: true
Spent 93ms waiting
Spent 300ms total
Finished compositing contextId 17 team resistance (1) cinematic: false
Spent 90ms waiting
Spent 302ms total
Finished compositing contextId 18 team resistance (1) cinematic: false
Spent 65ms waiting
Spent 259ms total
Finished compositing contextId 19 team resistance (1) cinematic: false
Spent 84ms waiting
Spent 280ms total
Finished compositing contextId 20 team resistance (1) cinematic: false
--- Completed loading sequence in 10.46s ---
----- idSoundCache::EndLevelLoad -----
_vmtrpages: locked 1106846 bytes (8.44 cache lines) in physical image, 0 cache lines in disk cache
maps/mp/aquarium: locked 295080 bytes (2.25 cache lines) in physical image, 0 cache lines in disk cache
Virtual textures loaded and locked in 0.37s
0: 'aqrint_csc' StopCutscene...
...precaching anims for actor: ( maps/mp/aquarium.entities ) aqrint_actor_1
...precaching anims for actor: ( maps/mp/aquarium.entities ) aqrint_actor_2
...precaching anims for actor: ( maps/mp/aquarium.entities ) aqrint_actor_3
...precaching anims for actor: ( maps/mp/aquarium.entities ) aqrint_player
0: 'aqsint_csc' StopCutscene...
0: 'aqoutro_csc' StopCutscene...
0: 'aqmid_csc' StopCutscene...
=== Allow user to skip loading screen ===
-----------------------------------
00:13 to load maps/mp/aquarium.entities
sdAbilityManager::OnLocalPlayerClassChanged: 0
Received abilities from client 0
...'grenade_molotov' set as bind 0
...'grenade_flash' set as bind 1
...'grenade_napalm' set as bind 3
...'field_gen' set as bind 4
...'aoe_revive' set as bind 5
...'light_feet1' set as bind 7
...'landmine' set as bind 8
...'turret3' set as bind 9
...'pyromine' set as bind 11
...'mobile_uav' set as bind 12
...'caltrop_bomb' set as bind 13
...'emp_burst' set as bind 15
...'charge' set as bind 16
...'spotting' set as bind 17
...'repairing' set as bind 18
...'disarming' set as bind 19
...'building' set as bind 20
...'revive' set as bind 21
...'hacking' set as bind 22
...'hardened_skin' set as bind 23
...'power_maximum_increase' set as bind 24
...'sprinting_reload' set as bind 25
...'sprinting_grenade' set as bind 26
...'spider_sense' set as bind 27
...'grenade_shooting' set as bind 28
...'silent_movement' set as bind 29
...'power_rate_increase' set as bind 30
...'third_person_objectives' set as bind 31
...'tactical_scanner' set as bind 32
...'downed_fire' set as bind 33
...'gear_head1' set as bind 34
...'magic_fingers' set as bind 35
...'commandpost_upgrade' set as bind 36
...'extra_mine' set as bind 37
...'self_resurrection' set as bind 38
...'increase_power2' set as bind 39
...'armor_piercing_rounds' set as bind 40
...'grenade_mastery' set as bind 41
...'search_bodies1' set as bind 42
...'extra_layers1' set as bind 43
...'extra_magazine' set as bind 44
...'grenade_aoe' set as bind 45
...'grenade_damage1' set as bind 46
...'hack_commandpost' set as bind 47
...'homing_beacon' set as bind 48
...'interrogation1' set as bind 49
...'hack_turret' set as bind 50
...'control_turret_remotely' set as bind 51
...'cortex_bomb' set as bind 52
...'give_ammo' set as bind 56
...'life_buff2' set as bind 58
...'weapon_buff2' set as bind 60
...'disguise_self' set as bind 61
53 abilities set
done setting 53 local abilities
All Stats Cleared
OnIntroCutsceneStart 
99: Cinematic (correct) model for 'aqrint_actor_1' composited (uses id 1, expected id 1), ccfIndex 9
99: Cinematic (correct) model for 'aqrint_actor_2' composited (uses id 2, expected id 2), ccfIndex 10
99: Cinematic (correct) model for 'aqrint_actor_3' composited (uses id 3, expected id 3), ccfIndex 11
99: Non-cinematic (correct) model for 'aqrint_player' composited (uses id -1, expected id -1), ccfIndex 0
mouse: Failed to remove raw input device

any ideas?


(iv2b) #2

anybody…?


(iv2b) #3

still looking for help…!


(iv2b) #4

i need some help…


(Crispy) #5

The log file is not consistent with the error you describe.

The log file shows that your game was interrupted during a map load or intro cutscene of Aquarium. Did you post the wrong log file?


(iv2b) #6

nope…or…wait,do i have to delete the log file each time?
just to be sure,i’ll delete it and make it again,posting it soon.

edit
it makes no log file,that’s what i’ve written in the steam’s start options:
+set logFileName “CrashDuringGP_$Y.$M.$D_$h.$m.$s.log” +set logfile 2
i’ve deleted the old file,and…it just doesn’t make anything! i’ll post a small video recording it then…

edit2
that’s what happens:


sry for the crappy video quality,i’ve added some text boxes cause i’ve the italian version of windows :slight_smile:

(Crispy) #7

“This video is private”

If the game is crashing immediately it may crash before it’s able to write out a log.

Please post your DxDiag so I can get a better idea of your circumstances (see my signature for details on how to obtain this).


(iv2b) #8
------------------
System Information
------------------
Time of this report: 2/13/2012, 21:24:14
       Machine name: BERGAMINI
   Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.101019-0340)
           Language: English (Regional Setting: Italian)
System Manufacturer: To Be Filled By O.E.M.
       System Model: To Be Filled By O.E.M.
               BIOS: Default System BIOS
          Processor: Processore Intel(R) Pentium(R) III Xeon (4 CPUs), ~3.3GHz
             Memory: 8104MB RAM
          Page File: 1345MB used, 8351MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.3790.3959 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: AMD Radeon HD 6800 Series
     Manufacturer: Advanced Micro Devices, Inc.
        Chip type: AMD Radeon Graphics Processor (0x6739)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_6739&SUBSYS_174B174B&REV_00
   Display Memory: 1024.0 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.7230 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 10/17/2011 03:02:42, 512512 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: N/D
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 10/17/2011 03:56:30, 8551424 bytes
Device Identifier: {D7B71EE2-2479-11CF-C568-4137A1C2CB35}
        Vendor ID: 0x1002
        Device ID: 0x6739
        SubSys ID: 0x174B174B
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_C ModeMPEG2_D 
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Realtek HD Audio output
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_18491892&REV_1003
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKHDA64.SYS
         Driver Version: 5.10.0000.6526 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 12/13/2011 18:27:28, 8854632 bytes
            Other Files: 
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Full
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 65, 64
 Static/Strm HW 3D Bufs: 65, 64
              HW Memory: 0
       Voice Management: Yes
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: Realtek HD Audio Input
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: RTKHDA64.SYS
         Driver Version: 5.10.0000.6526 (English)
      Driver Attributes: Final Retail
          Date and Size: 12/13/2011 18:27:28, 8854632 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF

-----------
DirectMusic
-----------
        DLS Path: C:\WINDOWS\SYSTEM32\drivers\etc\GM.DLS
     DLS Version: 1.00.0016.0002
    Acceleration: n/a
           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
                  MIDI Mapper Microsoft [Emulazione], Hardware (Not Kernel Mode), Output, No DLS, Internal
                  Microsoft GS Wavetable SW Synth [Emulazione], Hardware (Not Kernel Mode), Output, No DLS, Internal
        Registry: OK
     Test Result: Not run

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Tastiera
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52E
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52E
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52E
        FF Driver: n/a

      Device Name: USB Receiver
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52E
        FF Driver: n/a

Poll w/ Interrupt: No
         Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x1C2D
| Matching Device ID: usb\root_hub20
| Service: usbhub
| 
+-+ Generic USB Hub
| | Vendor/Product ID: 0x8087, 0x0024
| | Location: USB Device
| | Matching Device ID: usb\class_09
| | Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Logitech HID-Compliant Keyboard
| Vendor/Product ID: 0x046D, 0xC52E
| Matching Device ID: hid\vid_046d&pid_c52e&mi_00
| Lower Filters: LHidFilt
| Service: kbdhid
| 
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| 
+ Logitech HID-compliant Cordless Mouse
| Vendor/Product ID: 0x046D, 0xC52E
| Matching Device ID: hid\vid_046d&pid_c52e&mi_01&col01
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
| 
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.3790.3959)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.3790.3959)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.3790.3959)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.3790.3959)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 - 

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 399.7 GB
Total Space: 610.5 GB
File System: NTFS
      Model: Volume0

      Drive: D:
      Model: Optiarc DVD RW AD-5280S
     Driver: c:\windows\system32\drivers\cdrom.sys, , 0 bytes

      Drive: E:
      Model: DTSOFT Virtual CdRom Device
     Driver: c:\windows\system32\drivers\cdrom.sys, , 0 bytes

--------------
System Devices
--------------
     Name: Intel(R) Desktop/Workstation/Server Express Chipset SATA RAID Controller
Device ID: PCI\VEN_8086&DEV_2822&SUBSYS_28221849&REV_05\3&11583659&0&FA
   Driver: n/a

     Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_B5\3&11583659&0&E4
   Driver: n/a

     Name: Intel(R) Z68 Express Chipset Family LPC Interface Controller - 1C44
Device ID: PCI\VEN_8086&DEV_1C44&SUBSYS_00000000&REV_05\3&11583659&0&F8
   Driver: n/a

     Name: Intel(R) Management Engine Interface 
Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_1C3A1849&REV_04\3&11583659&0&B0
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C2D
Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_1C2D1849&REV_05\3&11583659&0&D0
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C26
Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_1C261849&REV_05\3&11583659&0&E8
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family SMBus Controller - 1C22
Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_1C221849&REV_05\3&11583659&0&FB
   Driver: n/a

     Name: Microsoft UAA Bus Driver for High Definition Audio
Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_18921849&REV_05\3&11583659&0&D8
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 8 - 1C1E
Device ID: PCI\VEN_8086&DEV_1C1E&SUBSYS_00000000&REV_B5\3&11583659&0&E7
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 7 - 1C1C
Device ID: PCI\VEN_8086&DEV_1C1C&SUBSYS_00000000&REV_B5\3&11583659&0&E6
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 6 - 1C1A
Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_00000000&REV_B5\3&11583659&0&E5
   Driver: n/a

     Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 1 - 1C10
Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_00000000&REV_B5\3&11583659&0&E0
   Driver: n/a

     Name: Intel(R) HD Graphics Family
Device ID: PCI\VEN_8086&DEV_0112&SUBSYS_01121849&REV_09\3&11583659&0&10
   Driver: n/a

     Name: Xeon E3-1200/2nd Generation Intel(R) Core(TM) Processor Family PCI Express Root Port - 0101
Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_00000000&REV_09\3&11583659&0&08
   Driver: n/a

     Name: 2nd Generation Intel(R) Core(TM) Processor Family DRAM Controller - 0100
Device ID: PCI\VEN_8086&DEV_0100&SUBSYS_00000000&REV_09\3&11583659&0&00
   Driver: n/a

     Name: Etron USB 3.0 Extensible Host Controller
Device ID: PCI\VEN_1B6F&DEV_7023&SUBSYS_70231849&REV_01\4&7A8E035&0&00E6
   Driver: n/a

     Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_00000000&REV_03\4&26E44130&0&00E4
   Driver: n/a

     Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_81681849&REV_06\4&33AC49DC&0&00E5
   Driver: n/a

     Name: Microsoft UAA Bus Driver for High Definition Audio
Device ID: PCI\VEN_1002&DEV_AA88&SUBSYS_AA88174B&REV_00\4&8F789FD&0&0108
   Driver: n/a

     Name: AMD Radeon HD 6800 Series
Device ID: PCI\VEN_1002&DEV_6739&SUBSYS_174B174B&REV_00\4&8F789FD&0&0008
   Driver: n/a

------------------
DirectX Components
------------------
   ddraw.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 283136 bytes
 ddrawex.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 28160 bytes
    d3d8.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:24 1042432 bytes
 d3d8thk.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 8192 bytes
    d3d9.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:24 1690624 bytes
   d3dim.dll: 5.02.3790.3959 English Final Retail 2/18/2007 20:05:24 378880 bytes
d3dim700.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 835584 bytes
 d3dramp.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 590848 bytes
   d3drm.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 351744 bytes
  d3dxof.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 48128 bytes
d3dpmesh.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 36864 bytes
   dplay.dll: 5.00.2134.0001 English Final Retail 3/25/2005 13:00:00 33040 bytes
  dplayx.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 230400 bytes
dpmodemx.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 23552 bytes
dpwsockx.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 57344 bytes
dplaysvr.exe: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 31744 bytes
  dpnsvr.exe: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 17920 bytes
   dpnet.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 376320 bytes
dpnlobby.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 3584 bytes
 dpnaddr.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 3584 bytes
 dpvoice.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 212480 bytes
dpvsetup.exe: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 83968 bytes
  dpvvox.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 116736 bytes
  dpvacm.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 22016 bytes
dpnhpast.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 4096 bytes
dpnhupnp.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 60928 bytes
  dinput.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 159744 bytes
 dinput8.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 182272 bytes
   dimap.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 42496 bytes
diactfrm.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 415744 bytes
     joy.cpl: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:34 69632 bytes
   gcdef.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:30 80896 bytes
     pid.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 33792 bytes
  dsound.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:28 360960 bytes
dsound3d.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 1294848 bytes
  dswave.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 19456 bytes
   dsdmo.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 182272 bytes
dsdmoprp.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 75776 bytes
  dmusic.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 104448 bytes
  dmband.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 28672 bytes
dmcompos.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 61952 bytes
   dmime.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 181760 bytes
dmloader.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:26 36352 bytes
 dmstyle.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 105984 bytes
 dmsynth.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 103424 bytes
dmscript.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 82432 bytes
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 2/10/2012 18:38:24 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 2/10/2012 18:38:20 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 2/10/2012 18:38:21 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 2/10/2012 18:38:22 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 2/10/2012 18:38:22 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 2/10/2012 18:38:22 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 2/10/2012 18:38:22 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 2/10/2012 18:38:23 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 2/10/2012 18:38:23 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 2/10/2012 18:38:23 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 2/10/2012 18:38:24 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:24 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:24 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:24 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:24 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:23 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:24 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 2/10/2012 18:38:23 223232 bytes
   dx7vb.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:28 621056 bytes
   dx8vb.dll: 5.03.3790.3959 English Final Retail 2/18/2007 20:05:28 1225216 bytes
 dxdiagn.dll: 5.03.3790.3959 Italian Final Retail 2/18/2007 20:05:28 1765376 bytes
   mfc40.dll: 4.01.0000.6151 English Beta Retail 9/1/2010 13:02:30 888592 bytes
   mfc42.dll: 6.06.8064.0000 English Beta Retail 3/11/2011 13:32:48 1163264 bytes
 wsock32.dll: 5.02.3790.0000 English Final Retail 3/25/2005 13:00:00 22528 bytes
amstream.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:20 72704 bytes
 devenum.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:24 61440 bytes
  dxmasf.dll: 6.04.0009.1133 English Final Retail 8/22/2006 13:05:26 498742 bytes
mciqtz32.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:34 62464 bytes
 mpg2splt.ax: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:36 148992 bytes
   msdmo.dll: 6.05.3790.1830 English Final Retail 3/25/2005 13:00:00 14336 bytes
  encapi.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 20480 bytes
    qasf.dll: 10.00.0000.3997 English Final Retail 2/18/2007 20:05:46 217088 bytes
    qcap.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:46 192512 bytes
     qdv.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:46 279040 bytes
    qdvd.dll: 6.05.3790.4928 English Final Retail 11/14/2011 19:07:20 385536 bytes
   qedit.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:46 512512 bytes
qedwipes.dll: 6.05.3790.1830 English Final Retail 3/25/2005 13:00:00 733696 bytes
  quartz.dll: 6.05.3790.4928 English Final Retail 11/14/2011 19:07:20 1278976 bytes
 strmdll.dll: 4.01.0000.3938 English Final Retail 9/10/2009 02:00:54 247326 bytes
  ir41_32.ax: 4.51.0016.0003 English Final Retail 3/25/2005 13:00:00 848384 bytes
 ir41_qc.dll: 4.30.0062.0002 English Final Retail 3/25/2005 13:00:00 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 3/25/2005 13:00:00 338432 bytes
 ir50_32.dll: 5.2562.0015.0055 English Final Retail 3/25/2005 13:00:00 755200 bytes
 ir50_qc.dll: 5.00.0063.0048 English Final Retail 3/25/2005 13:00:00 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 3/25/2005 13:00:00 183808 bytes
mswebdvd.dll: 6.05.3790.4565 English Final Retail 8/5/2009 15:48:48 209408 bytes
  ksproxy.ax: 5.03.3790.1830 Italian Final Retail 3/24/2005 19:57:44 130048 bytes
  ksuser.dll: 5.03.3790.1830 Italian Final Retail 3/25/2005 13:00:00 4096 bytes
mpeg2data.ax: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:36 62976 bytes
msvidctl.dll: 6.05.3790.3959 English Final Retail 2/18/2007 20:05:42 1563136 bytes
  vbisurf.ax: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 30720 bytes
   msyuv.dll: 5.02.3790.4625 English Final Retail 11/26/2009 16:13:12 18432 bytes
wstdecod.dll: 5.03.3790.1830 English Final Retail 3/25/2005 13:00:00 50688 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
WMVideo Advanced Decoder DMO,0x00800001,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00800001,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4029.0000
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.3790.4928
CT Upsampler filter,0x00100000,1,1,Upsample.ax,2.00.0005.0000
ATI Ticker,0x00200000,0,1,Ticker.ax,
Creative Wave Writer,0x00200000,1,0,WavWrite.ax,3.01.0004.0000
DV Muxer,0x00400000,0,0,qdv.dll,6.05.3790.3959
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.3790.4928
WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.3997
MainConcept AAC Decoder,0x00400000,1,1,,
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,10.00.0000.3997
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.3790.4928
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.3790.4928
Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
BPM Metadata,0x001fffff,1,1,MetaBPMu.ax,2.00.0002.0000
Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487
Creative Recording Wav_Asio Filter,0x00400000,0,1,AudioRec.ax,1.00.0002.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.3790.3959
MainConcept MP4 Demultiplexer,0x00400000,1,2,,
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
CT Time-Scaling filter,0x00100000,1,1,TimeScal.ax,2.03.0009.0000
StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.3790.4826
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.3790.4928
Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4029.0000
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.3790.4928
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.3790.4928
MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.06.0000.0052
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.3790.3959
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.3790.4928
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.3790.4928
MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll,
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,10.00.0000.3997
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4029.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.3790.3959
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.3790.4928
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
MainConcept (Consumer) AVC/H.264 Video Decoder,0x00400000,1,2,,
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
CT Karaoke filter,0x00100000,1,1,Karaoke.ax,2.00.0012.0000
Creative AC3 Source Filter,0x00400000,0,1,AC3Srcu.ax,3.02.0001.0000
Creative PCM Raw Writer,0x00200000,1,0,RawWritu.ax,1.00.0000.0000
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASX file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3997
NSC file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
CT PDP filter,0x00100000,1,1,PDP.ax,1.00.0008.0000
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.3790.4928
Windows Media source filter,0x00600000,0,2,wmpasf.dll,10.00.0000.3997
Video Renderer,0x00800001,1,0,quartz.dll,6.05.3790.4928
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.3790.4826
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.3790.4928
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.3790.4928
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.3790.1830
Video Renderer,0x00400000,1,0,quartz.dll,6.05.3790.4928
CT SmartVolumeManagement filter,0x00100000,1,1,DSCompr.ax,1.00.0008.0000
Creative Audio Gain Filter,0x00200000,1,1,AudGain.ax,1.00.0000.0000
WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.3997
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.3790.1830
Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4504
Creative Flac Source Filter,0x00400000,0,1,FlacSrcu.ax,1.00.0002.0000
MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll,
File writer,0x00200000,1,0,qcap.dll,6.05.3790.3959
Creative MLP Source Filter,0x00400000,0,1,MlpSrcu.ax,3.01.0000.0000
Creative File Reader Filter,0x00400000,0,1,FilReadu.ax,1.00.0005.0000
SVM Metadata,0x001fffff,1,1,MetaSVMu.ax,2.00.0002.0000
CT HPVirtualizer filter,0x00100000,1,1,Virtual.ax,1.00.0000.0000
WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4029.0000
DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.3790.4928
MMACE DeInterlace,0x00200000,0,2,MMACEFilters.dll,
Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.3790.4928
CT CMSS3 filter,0x00100000,1,1,CMSS3.ax,3.00.0013.0000
AVI Draw,0x00600064,9,1,quartz.dll,6.05.3790.4928
.RAM file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3997
WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
G.711 Codec,0x00200000,1,1,g711codc.ax,5.02.3790.1830
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.3790.3959
Creative Ogg Source Filter,0x00400000,0,1,OggSrcu.ax,1.00.0001.0000
DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.3790.3959
Creative NVF Filter,0x00400000,0,1,NvfSrcu.ax,3.01.0001.0000
Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,10.00.0000.3997
Noise Reduction,0x00100000,1,1,NoisRedu.ax,3.00.0007.0000
ASF DIB Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF ACM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF ICM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF URL Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3997
9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000
Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.05.3790.3959
Null Renderer,0x00200000,1,0,qedit.dll,6.05.3790.3959
Creative WMA Writer,0x00200000,1,0,WMAWrite.ax,5.00.0001.0000
WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4029.0000
WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.3790.4826
Smart Tee,0x00200000,1,2,qcap.dll,6.05.3790.3959
Creative WMA Source Filter,0x00400000,0,1,WmaSrc.ax,3.01.0001.0000
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.3790.4928
AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.3790.4928
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.3790.4928
QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.3790.4928
Wave Parser,0x00400000,1,1,quartz.dll,6.05.3790.4928
MIDI Parser,0x00400000,1,1,quartz.dll,6.05.3790.4928
Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.3790.4928
File stream renderer,0x00400000,1,1,quartz.dll,6.05.3790.4928
XML Playlist,0x00400000,1,0,wmpasf.dll,10.00.0000.3997
TechSmith File Source,0x00400000,0,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith SWF Writer,0x00200000,2,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith WMFSDK Writer,0x00200000,1,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Simple PIP,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
ImageSource,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TitleSource,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Time Adjust,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Splitter Filter,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Frame Skip Filter,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Perf Skip Filter,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ZoomPIP Filter,0x00200000,2,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith PushVMR Source,0x00200000,0,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith PushBitmap Source,0x00200000,0,2,CamtasiaFilters.dll,7.01.0001.1785
TechSmith PushBitmap Source,0x00200000,0,2,CamtasiaFilters.dll,7.01.0001.1785
TechSmith SimplePushBitmap Source,0x00200000,0,2,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Wave Dest,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Overlay,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Wave Buffer,0x00200000,1,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ForceColor 8,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ForceColor 555,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ForceColor 565,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ForceColor 24,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith ForceColor 32,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Force Color32A,0x00200000,0,0,CamtasiaFilters.dll,7.01.0001.1785
SSFileWriter,0x00200000,1,0,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Frame Rate Tuner,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Camera Adjust,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
Techsmith Quicktime MOV Source,0x00600000,0,2,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Sound Effects Filter,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Flv Key Frame Setter,0x00200000,1,1,CamtasiaFilters.dll,7.01.0001.1785
TechSmith Floating Point Wave Filter,0x003fffff,1,1,CamtasiaFilters.dll,7.01.0001.1785
AVI Mux,0x00200000,1,0,qcap.dll,6.05.3790.3959
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.3790.4928
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.3790.4928
File Source (URL),0x00400000,0,1,quartz.dll,6.05.3790.4928
WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
Creative CDDA Source Filter,0x00400000,0,1,CDDA.ax,3.00.0003.0000
LAME Audio Encoder,0x00100000,2,1,lame_dshow.ax,1.00.0054.50801
Creative LiveRecording Filter SxS,0x00400000,0,1,LiveRecu.ax,5.00.0001.0000
WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
Creative Internet Source Filter,0x00400000,0,1,InetSrcu.ax,1.00.0000.0000
Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4029.0000
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.3790.3959
QT Decompressor,0x00600000,1,1,quartz.dll,6.05.3790.4928
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.3790.4928
Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003
iZotope Vocal Enhancement,0x00200000,1,1,iZotope_VocalEnhancement.dll,1.00.0000.0024
iZotope Consumer Restoration,0x00200000,1,1,iZotope_ConsumerRestoration.dll,1.00.0000.0024
Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003

WDM Streaming Data Transforms:
Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,,
Microsoft Kernel GS Wavetable Synthesizer,0x00000000,0,0,,

Video Compressors:
WMVideo9 (WMV3) Encoder DMO,0x00600800,1,1,,
WMVideo9 Encoder DMO,0x00600800,1,1,,
WMVideo Advanced Encoder DMO,0x00600800,1,1,,
MSScreen 9 encoder DMO,0x00600800,1,1,,
DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.3790.3959
Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.3790.4928
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.3790.3959
Fraps Video Decompressor,0x00200000,1,1,qcap.dll,6.05.3790.3959
Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.3790.3959
Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.3790.3959
Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.3790.3959
Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.3790.3959
Codec Intel IYUV,0x00200000,1,1,qcap.dll,6.05.3790.3959
Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.3790.3959
Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.3790.3959
Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.3790.3959
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.3790.3959
TechSmith Screen Capture Codec,0x00200000,1,1,qcap.dll,6.05.3790.3959

Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,,
WMAudio Encoder DMO,0x00600800,1,1,,
IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.3790.4928
PCM,0x00200000,1,1,quartz.dll,6.05.3790.4928
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.3790.4928
ACELP.net,0x00200000,1,1,quartz.dll,6.05.3790.4928
DSP Group TrueSpeech(TM),0x00200000,1,1,quartz.dll,6.05.3790.4928
Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.3790.4928
Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.3790.4928
GSM 6.10,0x00200000,1,1,quartz.dll,6.05.3790.4928
Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.3790.4928
CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.3790.4928
CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.3790.4928
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.3790.4928

Audio Capture Sources:
Realtek HD Audio Input,0x00200000,0,0,qcap.dll,6.05.3790.3959

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.3790.4928
Microsoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.3790.4928

WDM Streaming Capture Devices:
Realtek HD Audio Input,0x00200000,1,1,,5.03.3790.1830

WDM Streaming Rendering Devices:
Realtek HD Audio output,0x00000000,0,0,,

WDM Streaming Mixer Devices:
Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,,

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.3790.4916
Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.3790.4916
XDS Codec,0x00200000,0,0,encdec.dll,6.05.3790.4916

Audio Renderers:
Realtek HD Audio output,0x00200000,1,0,quartz.dll,6.05.3790.4928
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.3790.4928
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.3790.4928
DirectSound: Realtek HD Audio output,0x00200000,1,0,quartz.dll,6.05.3790.4928

WDM Streaming System Devices:
Realtek HD Audio Input,0x00200000,4,1,,5.03.3790.1830
Realtek HD Audio output,0x00200000,11,1,,5.03.3790.1830


that’s the dxdialog.
i’ve launched it,clicked on save all information,clicked on brink,and then closed the program.
now the video is just hidden,so now you can see it!


(Crispy) #9

You can try changing the ‘+set logfile 2’ to ‘+set logfile 1’ to see if you can force the log to write. If this doesn’t work, reset it to ‘+set logfile 2’ (for better performance).

E.g. +set logFileName “CrashDuringGP_$Y.$M.$D_$h.$m.$s.log” +set logfile 1


Meanwhile, we think your DxDiag is outputting incorrect information about the CPU.

Processor: Processore Intel(R) Pentium(R) III Xeon (4 CPUs), ~3.3GHz

This processor is 13 years old! Can you please confirm the actual CPU you have in your machine?


(iv2b) #10

O.o that’s not my CPU! xD
i have a CPU Intel Core i5-2500K 3.30GHz Socket 1155 95W with GPU Sandy Bridge Boxed(don’t even know what that means…)but yeah,it is 3.3 ghz…at least that info is right…
i’ve also tried with +set logfile 1,but no success…there’s still no log file!


(iv2b) #11

ok,i think i’m just gonna uninstall Brink…maybe it will work on windows 7…