I’ve been contemplating the crafting issue recently and I know it isn’t super fleshed out but I’ll leave that to you guys.
Pretty much, my idea is based around upgrading specific cards with other cards (fragments) or credits. I hate having to try and get the Gold Phantom card that I have for bronze but just cant get for gold after 5 different tries. It’s pretty frustrating. I do think it would be beneficial for the community if I would be able to upgrade that bronze phantom card directly so the augments and weapons don’t change. This would remove the gold phantom with the knife that I always seem to get every time. This is just an idea but I would LOVE for this system to be in the game. Being able to directly upgrade cards for some cost seems more reasonable if you can keep the same “card” just with a different rarity. This feature could be a little more pricey, but it would also be beneficial to bring down the price of crafting a random cobalt given that you can’t determine its augments and weapons. Let me know what you guys think. 
New Crafting Idea?
dubstepman87
(dubstepman87)
#1
SnakekillerX
(SnakekillerX)
#2
I think it would be nice to be able to upgrade a card to the next tier but choose whether or not to keep its previous loadout. If you choose to randomize it, it costs less, and if you want to keep the loadout it costs more.
Might be a bit too easy to get all my load outs in Cobalt this way though…
I’m hoping their next crafting update is somewhat similar to this and that they get the prices right.