There are plenty of buffs in the game for a select group of classes, while others seemed to get rolled into one another. I just have a few suggestions (for the community, I don’t presume the devs would pop right in here and bow to any demands) that id like to discuss and maybe we could present them together at a later time.
It wa previously discussed that most players would like the operative to get an active buff, given he has so many pips to use and sometimes you just can’t throw enough grenades lol, one that was comonly agreed upon was a supply buff (giving another pip to yourself and a teammate) this would acomplish gaining more stock but also using that stock. A few others that have been mentioned are speed boost, cloaking, and silent running. Personally I find the idea of a supply upgrade to me most balanced and under used. (Even though it was my idea yes.)
Something I would very much like to see is the soldier receiving another buff to actually use, yes his buffs stack but they’re all one thing an extra clip of armour piercing ammo (do you get more xp with each upgrade?), like a grenade upgrade. Once the soldiers grenades are pumped up they look and sound and are pretty awesome it would be a great addon to allow him to buff teamates grenades to be just as useful. Now some may argue this is unbalanced and I would have to disagree given the fact that the soldier is already getting a new ability with the (free) DLC and there are only three slots you can manipulate, at that maybe only two because im not sure molitovs are removable.
At any rate just something to discuss feel free to add your ideas, arguements, and support keep it civil and please do’t change the subject (too much) we’re (mostly) all here in support of BRINK not to flog it so don’t come trolling my mates.
Here’s looking forward to the future,
BiiG
