New Brink Video Dev Diary Explores SMART


(ehrw) #21

HOLY ****! I’m even more amazed!
Release date changed back to September pretty please?!

Edit: Your office looks awesome as well :smiley:


(Zarlor) #22

Best video yet I think. Everything looked great and smoother than ever!


(BomBaKlaK) #23

Tricks jumps :penguin: >>>>>>>>>> Exit !!!
Come in mister SMART ! nice to meet you !! :stuck_out_tongue:


(BioSnark) #24

oh, nice. was wondering if they’d be high recoil weapons. :slight_smile:


(3Suns) #25

I like the production values and the new footage in this vid. Well done!


(Zarlor) #26

Exactly! I wanted to say everything was very professional looking, but they’re a professional company, so… I just really liked the whole way they cut to footage and then the developers explaining things, etc. Very enjoyable overall!


(light_sh4v0r) #27

Yeh good vid, would be nice to see some different body types in action with SMART next :slight_smile:


(H0RSE) #28

The dev diaries are looking good. I’m hoping to see short ones that emphasize and focus one each class separately, perhaps one that showcases some of the unknown abilities, and one for customization (weapons and character)

I’d rather see updated gameplay in like a demo vid, like the CC vids, rather than the dev diaries.


(Exedore) #29

I still can’t believe I was sober when I said that.
:penguin:


(Qhullu) #30

very nice! the movement @1:20 was quite smooth, and for the first time i see in practice how this smart thingy could make fights more interesting than they are in the classics (assuming you don’t need to look at the obstacles when doing that manually). and if that run was done only using the smart button, the context sensitivity of the system seems to be very well implemented.

also liked the move @2:06, and it seems there’s barely any zoom when using ironsight with that gun, which is cool. would’ve liked to see what the midair accuracy is like though. also, i remember reading somewhere that a slide always happens at specific speed which would be a shame since having the option to land that jump to a short and slow slide would feel quite natural i think.

the movement speeds still seem a bit too slow for good aimers on PC. but i’ve actually been paying close attention to the detail in W:ET movement system while playing recently, and i am so impressed with the little things you’ve done with it that i trust you guys wouldn’t release a game with such a fundamentally simple flaw. (so this is the last time i’ll mention it before playing the game)


(TJskwared) #31

are they releasing a new one every week?


(LyndonL) #32

Hope so :slight_smile:


(abrain) #33

I think there`s going to be one more and then it be very quiet for a while
and we have to wait until december for some new info.


(DepressedOptimist) #34

I can’t remember if this is the video that as soon as I saw it I was like this is going to be so cool. It really shows off the potential of the slide. At one point it looks like he slides under gunfire.