edit: here’s in hd (720p):
http://ve3d.ign.com/videos/play/65171/PC/Brink/Trailer/Character-Customisation-Trailer/Flash-Video
edit: here’s in hd (720p):
http://ve3d.ign.com/videos/play/65171/PC/Brink/Trailer/Character-Customisation-Trailer/Flash-Video
Whoa, this is the fifth vid from brink and this is the fifth time videos have knocked me over because off to much awesomness. 
When is it out already?
“clanmade” customisation will be uber kewl if its possible…
Fantastic. Nice video. I thinked you us torture with no new video but you are big guys. Thats custosims system its very nice 
http://www.vg247.com/2010/01/18/brink-mailer-takes-pr-drops-to-next-level/
In that link you can see how that video was come to VG247. Nice idea , and thats posters 
I love you SD
Why there is not choice for the player to use custom colour ? (based on RGB colour for example, instead of “red/blue/orange”), plus I hope there will be at least 1 pink colour.
Why can’t we make custom face ala Oblivion ? (fail)
Why can’t we use custom textures ? (epic fail here)
Give it a rest already…
As for video, erm yeah, nice I guess, would prefer gameplay clips though.
EDIT: what’s with the gimp masks for the security?
Of course he doesn’t, would be hard to get the right skin tone and tattoo’s right if he did. Doesn’t mean he gets a shirt in-game.
that indeed looks good very nice clean detailed look, are those the models in game for a 100%?
I heard from Rahdo that the resistance is skins, and the security is shrits. That is the default setting when you customize your character so that you are wearing nothing.
I think the resistance gets all the cool tattoos, while the security does not based on the fact that security never takes off their undershirt. Maybe arm tattoos, but not full body ones.
[QUOTE=signofzeta;207861]I heard from Rahdo that the resistance is skins, and the security is shrits. That is the default setting when you customize your character so that you are wearing nothing.
I think the resistance gets all the cool tattoos, while the security does not based on the fact that security never takes off their undershirt. Maybe arm tattoos, but not full body ones.[/QUOTE]
from the vid it looks like the tattoos are not team restricted.
The tattoo stayed the same between both.
hey guys, the first helmet doesnt move 
[QUOTE=AnthonyDa;207797]Why there is not choice for the player to use custom colour ? (based on RGB colour for example, instead of “red/blue/orange”), plus I hope there will be at least 1 pink colour.
Why can’t we make custom face ala Oblivion ? (fail)
Why can’t we use custom textures ? (epic fail here)[/QUOTE]
The answer for all three of these is that the choice was made to have higher quality character art with the compromise of slightly less options for customization. It’s a fair trade off, I’d say. I think our characters are some of the best looking in the industry, and there’s no way they’d be as high detail/high quality if they had to work for player being able to adjust cheekbones manually (in many of the games that offer that level of customization, they end up looking… not so good, IMHO). Same is true for colour and texture. The char artists are actually hand tweaking all the colour choices and such to make sure they look great. If they instead chose to support RGB colour wheels, they’d become a lot more homogenized.
I have to admit that when I first got to SD, I tended to agree with your viewpoint (having just finished Fable 2). But considering what Tim and his guys have come up with (this released video hardly shows anything), I’m happy to say they made the right call… 
In oblivion you’re not bothering other people with your atropurpureus jacked with harvard crimson stripes wearing hospital green shorts with large arbutus coloured dots, nor does your character have to look like the child of jigsaw and Obama or Elmo and Chuck Norris.