New 1.2.11 and q3map2


(Tonka) #1

I have previously made an RTCW map…USS ATAC…back in the summer.
I took a break and want to go at it again.
However, I see a new release and new q3map builds have come.

In another forum I have posted that easygen terrain and q3map2 dont work together.
I get an error of cant find srp and bsp when its time to compile.The commands that are not q3map2 work just fine.
I was told to download and install 2.33 q3map2.
I cant find the .dlls that are needed.

Do I still need the new .dlls like in previous versions?


(ydnar) #2

Make sure the terrain shader in common.shader (textures/common/terrain) has “q3map_terrain” in it.

If Q3Map2 is complaining about a SRF or BSP file, then you need to run a BSP compile first. It converts the MAP into a BSP, and generates two accillary files, a SRF (surface, for lighting) and a PRT file (portal, for vis).

y


(Tonka) #3

Thanks man.

My terrain is working fine,was me not q3map2.

I figured that out too, about making the bsp fisrt.

Thanks and keep up the good works.