Seriously??
Ok first off, both teams get the option, 2nd thing, communication in competition means you can arrange to all respawn at the same time and buff in your own spawn point before attacking. If you are defeated then, it’s your teams skill defecit, not the game. We all did this in Quake Wars. Bind a respawn key, squad leader says respawn, you do. Or you have a “buff point” that is communicated. If someone on your team is running off without kevlar, health and weapon buff, that is a team issue.
Also, each map is played both ways, so you soon see balance. :eek:
It is a shame that competition player’s egos are so fragile they seek “balance” where there is no issue… it could not possibly be they were defeated “fairly”…