A few questions for mappers out there:
I do not know much about the map scripting or abilities that can be achieved solely through mapping.
I have been working on a total conversion for about 5 months now and am nearing the light at the end of the tunnel.
I was curious if it was possible:
- to add hostages that will follow a player based upon the activate key strictly through mapping.
- have the map win based upon:
a. All hostages that are still alive cross a certain point.
b. All hostages are dead then the loss is awarded to whomever killed the last hostage - Hostages stop following based on the activate key, and can only be followed by 1 team (whether that be axis or allies)
Pardon my ignorance, but, as I have said I have not even glanced at the mapping side of things.
Thanks all for your advice.