Need help with textures


(th0rn3) #1

I have modified snow tracks to look like dirt tracks, but they dont align and they are not transparent :mad: ! Please check whats wrong:
http://files.filefront.com/th0rn3+texturespk3/;10742124;/fileinfo.html

Its really getting on my nerves. And yes I have added it to shaderlist.txt and it has an alpha mask

Will credit in the readme!


(|WF|Doofy) #2

hmm u know, I just used those snow trucks on dirt and they are transparent them selfs a bit, so u don’t need to change anything, they’re looking ok on dirt :smiley:


(th0rn3) #3

Oh ok, but im just interested, whats wrong :smiley:


(|WF|Doofy) #4

first line in your shader, just write it w/o .tga:
textures/th0rn3/dirt_track
your tga files also don’t need an alpha channel and can be saved in 24 bits format and make the area around tracks black, like in default snow_tracks

and after all that, I took a look on your texture and the tracks were blue instead of orange, that u wanted :stuck_out_tongue: ; so better to take the default from snow_sd, or try to play with colors(I think it uses colors of RGB-channels), but here can’t help u so much, not so good in those: blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR

oh yea and no need for credit, don’t think I helped u so much :smiley: