Need help with map


(Paul) #21

Doesn’t work :frowning:
But maybe can you make a .map file for me so i can test and check it out?


(Darkix) #22

Also, if you want, go to your folder you have your map in, and there is a .bak file in by your .bsp file.
Open it with wordpad notepad ect.
Paste the first 40 line on here for me, then I can fix you up :slight_smile:


(Darkix) #23

Do what I said above ^^^
First 40+/- lines.


(Paul) #24

I have installed now the patch 2.60 and it works; I will look of etpub will fix this bug

And i’m not a noob :slight_smile: Nothing is in that .bak file
only that wat i gave you from
Need valid mapcoords in the worldspawn to be able to generate a tracemap


(Darkix) #25

Nothing is in the .bak file?
There should be loads of info in the .bak file.
At the top of the .bak file you would need
// entity 0
If you don’t have that in the .bak file, then you don’t have a worldspawn.
So now the map workS?


(Darkix) #26

Oh lol, I never looked at the map on the first page :stuck_out_tongue:
everything looks ok, I guess maybe try different mapcoords?
Sorry I couldn’t help :stuck_out_tongue:


(Paul) #27

Do you have a map that you made and that work; maybe you can send me the .map file so i can look at it


(kamikazee) #28

[QUOTE=Darkix;175194]All you need is the mapcoords and generatetracemap.[/QUOTE]For W:ET 2.55 compatibility, a tracemap is only needed if you have sky brushes. Indoor maps don’t really need it, although it doesn’t hurt to generate it.


(th0rn3) #29

Are you shure you are setting mapcoords to a worldspawn not other entitys? But as a mapper I recommend you to use 2.60b . You can download patch from splash damage downloads


(Paul) #30

In radiant 1.5 i found Plugins->Sunplug :slight_smile: Now my map works on et 2.55 very thanks all people for ya help :wink:


(th0rn3) #31

Ya. I love that plugin