Need HELP with 3Dmax Export&Import md3 File


(Gangster47) #1

Where can I get the Export&Import files for 3Dmax6?


(P4nth3r) #2

I do have some for 3DS4 but i’m not sure if they work on 6.

Greetz Panther


(kamikazee) #3

Detoeni posted this link some time ago: http://www.maxplugins.de/

Probably there’s something you could use around there.


(Gangster47) #4

If I use MilkShape to Import the models how can I Import the Animation too and Export it to 3dsmax


(squadjot) #5

http://www.maxplugins.de/r4_files/redguy/md3imp.zip
http://mojo.gmaxsupport.com/Files/plugins/ExportMD3_max_2_0_1.zip

i guess these works fine


(Gangster47) #6

The first link works but the plugin doesnt support 3Dmax 6
and the second link doesnt work:(


(No1_sonuk) #7

If I use MilkShape to Import the models how can I Import the Animation too and Export it to 3dsmax

You can’t import the animation into Milkshape.

Milkshape uses bones only, and cannot import animations from MD3 or MDC.

BTW, I still use Max 5 because I’ve not been convinced anything works beyond that so far.


(P4nth3r) #8

I use 6 and 4.2 , import & export in 4.2 and edit in 6


(squadjot) #9

whast the major reason to edit in 6? (i only tried 5 sofar)…just curious


(No1_sonuk) #10

More to the point, how do you get max 6 files to work in max4.x?


(P4nth3r) #11

squadjot: 6 has more options etc then 5
No1_sonuk: just export 3ds files from 6 and import them in 4 (think that was it, havent done this in some time now)

Greetz Panther


(No1_sonuk) #12

just export 3ds files from 6 and import them in 4

I didn’t think animation was exported in 3ds files.


(P4nth3r) #13

I think it is