I downloaded the extra entity pack, and I want help with:
I have a Func_button that turns on and off a func_flamer.
I also want that func_button to turn on and off a trigger_hurt.
How would I do that?
-Matt
I downloaded the extra entity pack, and I want help with:
I have a Func_button that turns on and off a func_flamer.
I also want that func_button to turn on and off a trigger_hurt.
How would I do that?
-Matt
Just target the func_button to you flamer. BTW where did you got the pack? Drop a link
The flamer entity is really buggy. You don’t want to use that in your map. The flames spurt in 1 direction, but the damage goes in the opposity direction.
If you have the map file with the extra entities, stand behind that flamer and you will see what I mean.
You can find one in this prefab tutorial map.
http://www.enemyterritory-stuff.net/tutorials/rtcw_ent_in_et_beta2.rar
For the direction, i already use this and i target a info_null (or not null… dont remember) to make the direction of the flammer.