Need help from someone who knows how to model!


(Avoc) #1

Hey guys, I was wondering if it would be possible for anyone who knows how to make models to make a low-poly model of a scientist? It does not have to be extreamly detailed or anything fancy, it would be great if he had a white coat and black pants.

If anyone is able to do this, I would be forever grateful =)


(Crocopep) #2

I’m not good at modeling, but if you want… I can make a texture for you.

pepijn


(Avoc) #3

[QUOTE=Crocopep;176816]I’m not good at modeling, but if you want… I can make a texture for you.

pepijn[/QUOTE]

That would be great. As I said, it really doesn’t have to be the best of models, aslong as it atleast looks like a person.


(pazur) #4

I recommend the free 3D modeller Blender:

Download: http://www.blender.org/

Low Poly character modelling with Blender: http://wiki.blender.org/index.php/Tutorials/Modelling_a_low-poly_character_for_games_for_productions_(wip)

MD3 Export tutorial: http://sauerbraten.org/docs/static_wiki/MD3%20Export%20From%20Blender%20Tutorial.html


(Avoc) #5

Hmm, or you could perhaps just re-texture one of the axis player models that wear coats?


(pazur) #6

There is a scientist model in the original RtCW… you could take this one. Maybe you will need to convert it from mds to md3 first…


(-SSF-Sage) #7

If I will find a way to convert an axis model from mdm to md3, I can do it. So far I haven’t been
lucky finding any MDM importer for Blender.


(pazur) #8

Here is a thread about this topic…

http://www.splashdamage.com/forums/showthread.php?p=176693#post176693


(pazur) #9

Milkshape 3D is free as well… but I’m not sure if it can import/export the mdc/mds files.

http://chumbalum.swissquake.ch/ms3d/index.html


(Avoc) #10

[QUOTE=pazur;176849]There is a scientist model in the original RtCW… you could take this one. Maybe you will need to convert it from mds to md3 first…

[/QUOTE]

Hmm, If I am not mistaken, Radiant is able to use .mds files when making maps… but is ET able to run it?