My theory on how the "New Improvements" to Dome will soon apply to most maps.


(YeOldeButtcheek) #1

With the recent update, along with two Blockout maps, Dome got a rework to it’s look, and balance.
Considering this was applied to Dome, whats stopping others maps to get this visual makeover?

This is my evidence:
This is Dome In-game:
[spoiler]http://i.imgur.com/43DllLI.jpg
[/spoiler]

This is Domes Loading Screen:
[spoiler]http://i.imgur.com/CucHdUH.jpg[/spoiler]

Pretty similar right?

Now lets look at Terminal In-game:
[spoiler]http://i.imgur.com/6vfbSAw.jpg[/spoiler]

Now, Terminals loading screen:
[spoiler]http://i.imgur.com/dNsxU5D.jpg[/spoiler]

Comparing these two images, both are very inconstant with certain assets completely missing to newer props placed.
(This is just one example, more or less the most obvious.)

Hopefully these adjustments will soon be in Dirty Bomb!
Considering how beautiful Dome now looks, I can only expect great things coming in newer updates, including the newer (soon-to-be) playable blockout maps.


(XavienX) #2

Not really the biggest concern right now honestly, but would be nice to update the pictures back from Closed Beta/Alpha.


(bontsa) #3

I’m pretty sure Overground and Market got, at least in terms of skybox, some changes too. Stuff looks so much more clear and vivid now.


(YeOldeButtcheek) #4

I can confirm that no (visual) changes at all were made to both Market and Overground.


(bontsa) #5

I can confirm that no (visual) changes at all were made to both Market and Overground.[/quote]

Righto, then I just switched the colorgrading of me eyes in one night ._. No sarcasm, I swear I see difference specifically in Overground.

Maybe minimal settings got a change then, could be that actual texture didn’t get change but the setting shows it differently now.


(BerylRdm) #6

My friend is playing on minimal settings and he says the same, @bontsa .