Howdy people, THUNDA here.
While preparing the Crafting system event,
First of all, this is my very short thought about the overall weapon balance in DB.
I think most of them are quite in a right places(Especially SMGs. Really, there is nothing to fix.).
Except burst rifles are STILL quite strong, Machine guns having heaviest weight among all weapons but lacks firepower compared to Dreiss and burst rifles, MOA’s insane RoF that was accumulated along with Felix got unnecessary buffs before, Grandeur has no major range benefit compared to other snipers, Shotguns making most of us quite mad but this thing isn’t useful at Ranked, etc.
So let’s talk about the last one, Shot guns.
I used all three of them recently with my ex account that only plays medic, tasted how good it was with also various kinds of mercs because using Remburg with Aura and Proxy is complete different world.
To be honest, shotguns are still pretty weak at small sized 5 vs 5 matches.
Only balance problem that I can pick is, Hollunds 880’s RoF is same as the Ahnuld-12, which is quite insane.
I mean, doesn’t 880 has to sit right in between Remburg and Ahnuld? Shooting 88 dmg with 95 RPM. My goodness.
However, I can point out these are the exact reason why I think people complain about shotguns, not only 880.
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Their single shot damage is alright after the insane pellet’s min dmg 5 was properly nerfed to 1. BUT, their RoF is way too fast compared to its droughting mag size.
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Jumpshot spread increase was nerfed to 2.5 from 2 before, but shotguns were exception of spread nerfs. Ahnuld has the best spread among all shotguns, but that doesn’t mean it is superior than Remburg. They are still able to jumpshot, and also the only gun that can jumpshot.
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Shotgun can not properly reload-cancel. But it has the smallest mag size of all time. This is limiting Shotgun’s firepower consistency.
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As I’m Thunder main, I can always complain about shotguns all the time since shotguns are meant to counter big guys like me. (Out of the topic, but that moment and Proxy has 2 HP left by taking 8 rounds of MK.46, and two shots by Remburg killind me… UH!!)
But I also know shotguns are way too limited unlike Vassili’s MOA is able to shoot close range and kill the guys with MP400. Thus about the second part, I actually agree about leaving shotgun’s jumpshot ability.
Instead, based on First and Third reason,
I insist that shotguns need one more mag size (+ 1 mag buffs), able to reload cancel properly(By sprinting forward which everyone in DB uses.), and lower the RoF.
Shotgun’s kills/min is way too low compared to other normal rifles, and I can clearly say smallest mag size + reload cancel problem these two are the main reason why.
Remburg’s 90RPM, 880’s 95 RPM is way too fast for pump-action shotguns too.
(But leave Ahnuld’s RoF to make it longest range/fastest shooting but weak shotgun.)
Expanding shotgun’s capacity and lowering the RoF will make it act more like real shotguns.
6 rounds for Remburg, 7 rounds for 880, 8 rounds for Ahnuld.
and 880 having 90 RPM, Remburg with 80~ ish RoF.
What do you guys think about my idea?
If you disagree, please leave the reason why.