My opinion on the 2nd Gen Loadouts


(doxjq) #21

I know plenty of people who don’t like the 383 for many reasons… Not everyone uses Sparks for the ultimate medic only merc. I do best with the 181 tornado agent. Since they nerfed her revive guns offense ability I need a stronger main, so the MP400 suits me better than the Empire-9.


(Mc1412013) #22

Yeah don’t touch the 650 thousand(ok not that many) lead cards I have. I worked real hard for them


(Szakalot) #23

[quote=“Delukz;172508”][quote=“Szakalot;172507”][quote=“Delukz;172506”][quote=“Matuno;171646”]Long text, I can already shoot it down.

They HAVE to make it a V2 batch, because they CANNOT change the existing cards. So people have purchased it with real money, or may have spent a lot of time crafting a higher level card with that loadout.

The merc cards you consider ‘perfect’, may not actually be ‘perfect’ in someone else’s eyes. Fire support mercs, for example, have very divided groups on what weapon’s the best / which augments are most useful. I run a Cobalt Kira with the unpopular Dreiss for example, she’s my ‘thang’.

TL;DR Can’t change it because people own it and would become upset if they lost it.[/quote]

I spent about 1100$ on the game and i WANT all the existing @$!# cards to change, i have tons of cards that I will never touch.
Noone will be upset if they make @$!# cards good.[/quote]

meh, you speak for everyone right? [/quote]
Because people exist that actually prefer a sparks card other than 383? Right?
There are so many trash cards noone in their right mind would ever consider using, they need to be made decent.

You really think there will be people that will go: “DAMN YOU SD FOR CHANGING COOL IN TO AN ACTUAL USABLE AUGMENT!!11”[/quote]

regardless of this discussion, a lot of people would get pissed on principle. IF you sell stuff for money you can’t just change it willy nilly to something else. Stick around on the forums a bit, you will be amazed at the stuff people get upset about.


(PurpleHippo) #24

They cant possibly make worse loadout cards so i dont see the problem.


(grandioseCutlet) #25

[quote=“Szakalot;172630”][quote=“Delukz;172508”][quote=“Szakalot;172507”][quote=“Delukz;172506”][quote=“Matuno;171646”]Long text, I can already shoot it down.

They HAVE to make it a V2 batch, because they CANNOT change the existing cards. So people have purchased it with real money, or may have spent a lot of time crafting a higher level card with that loadout.

The merc cards you consider ‘perfect’, may not actually be ‘perfect’ in someone else’s eyes. Fire support mercs, for example, have very divided groups on what weapon’s the best / which augments are most useful. I run a Cobalt Kira with the unpopular Dreiss for example, she’s my ‘thang’.

TL;DR Can’t change it because people own it and would become upset if they lost it.[/quote]

I spent about 1100$ on the game and i WANT all the existing @$!# cards to change, i have tons of cards that I will never touch.
Noone will be upset if they make @$!# cards good.[/quote]

meh, you speak for everyone right? [/quote]
Because people exist that actually prefer a sparks card other than 383? Right?
There are so many trash cards noone in their right mind would ever consider using, they need to be made decent.

You really think there will be people that will go: “DAMN YOU SD FOR CHANGING COOL IN TO AN ACTUAL USABLE AUGMENT!!11”[/quote]

regardless of this discussion, a lot of people would get pissed on principle. IF you sell stuff for money you can’t just change it willy nilly to something else. Stick around on the forums a bit, you will be amazed at the stuff people get upset about.[/quote]

So you’re saying people would get pissed off at SD for buffing their loadout cards? Come on you have to be kidding.


(triteCherry) #26

It’s happened before.


(grandioseCutlet) #27

It’s happened before.

[/quote]

When?


(Szakalot) #28

@grandioseCutlet just a single example: throwing knives were removed from the game, replaced with a variety of perks. he rage wasnt huge, but it was noticeable. id expect mich larger QQ if almost ALL lodout cards would be changed


(grandioseCutlet) #29

I don’t remember anyone really complaining, and anyway it was different as it was not necessarily a buff.

There is literally 0 reason to cry about our loadouts getting buffed. Or if there is then someone needs to tell it, because for now all that people are saying is “people would complain”, “people wouldn’t be happy”, but why???

I don’t see why anyone would complain, and I’m pretty sure almost no one would.


(Szakalot) #30

I don’t remember anyone really complaining, and anyway it was different as it was not necessarily a buff.

There is literally 0 reason to cry about our loadouts getting buffed. Or if there is then someone needs to tell it, because for now all that people are saying is “people would complain”, “people wouldn’t be happy”, but why???

I don’t see why anyone would complain, and I’m pretty sure almost no one would.[/quote]

its not that simple, its not a matter of simply buffing loadouts. In order to make some loadouts better, you have to remove an often situational perk, and add a generally good perk. E.g. untrackable vs. unshakeable, or bomb squad vs. quickdraw.

You might love it, but someone else will not. And chances are, they paid with real cash for those cards. Taking them away now would be a major finger to the PAYING CUSTOMER. Just imagine your favorite cobalt changing - it might be ‘objectively better’ as far as 5v5 comp meta, but you don’t like it. Tough luck?

Its so much easier to introduce new cards and let people get those, if they want them, while keeping all the old cards in the game. Where is the problem?


(grandioseCutlet) #31

I don’t remember anyone really complaining, and anyway it was different as it was not necessarily a buff.

There is literally 0 reason to cry about our loadouts getting buffed. Or if there is then someone needs to tell it, because for now all that people are saying is “people would complain”, “people wouldn’t be happy”, but why???

I don’t see why anyone would complain, and I’m pretty sure almost no one would.[/quote]

its not that simple, its not a matter of simply buffing loadouts. In order to make some loadouts better, you have to remove an often situational perk, and add a generally good perk. E.g. untrackable vs. unshakeable, or bomb squad vs. quickdraw.

You might love it, but someone else will not. And chances are, they paid with real cash for those cards. Taking them away now would be a major finger to the PAYING CUSTOMER. Just imagine your favorite cobalt changing - it might be ‘objectively better’ as far as 5v5 comp meta, but you don’t like it. Tough luck?

Its so much easier to introduce new cards and let people get those, if they want them, while keeping all the old cards in the game. Where is the problem?[/quote]

But why are you talking about good augments like Untrackable or Bomb Squad? This is out of question to remove those. Of course I’m talking about Pineapple Juggler or augments like that which have no utility in any case.

There is no “You might love it, but someone else will not”, no one on earth would prefer Pineapple Juggler to Drilled.


(Kekler) #32

I don´t think that they will introduce a complete overhaul of cards, if they would they would need to be exactly as good as the other, otherwise people with old ones (which maybe even payed for them) would be extremely salt, if they are weaker new players would cry about the op old loadouts. But replacing pineapple juggler or cool on all cards would hurt pretty much no one (i know that some people like cool, but it´s rarely usefull).
The only possibilities i see is to offer a 1 to 1 exchange from cards or they just change the optics, no one would complain about new skins for example, they once posted an audio test (as a private youtube which shoe. shared) where you could see a grey zebra Felix, maybe that was a new iron skin? Sure looked like one.


(MarsRover) #33

I don’t remember anyone really complaining, and anyway it was different as it was not necessarily a buff.

There is literally 0 reason to cry about our loadouts getting buffed. Or if there is then someone needs to tell it, because for now all that people are saying is “people would complain”, “people wouldn’t be happy”, but why???

I don’t see why anyone would complain, and I’m pretty sure almost no one would.[/quote]

its not that simple, its not a matter of simply buffing loadouts. In order to make some loadouts better, you have to remove an often situational perk, and add a generally good perk. E.g. untrackable vs. unshakeable, or bomb squad vs. quickdraw.

You might love it, but someone else will not. And chances are, they paid with real cash for those cards. Taking them away now would be a major finger to the PAYING CUSTOMER. Just imagine your favorite cobalt changing - it might be ‘objectively better’ as far as 5v5 comp meta, but you don’t like it. Tough luck?

Its so much easier to introduce new cards and let people get those, if they want them, while keeping all the old cards in the game. Where is the problem?[/quote]

For one, SD for months said they want to balance bad augments. Now they’re just giving up after a few halfhearted attemps? That’s disappointing.

Two, I don’t buy (pun not intended) the argument about paying customers. SD constantly tweaks mercs and weapons, which are parts of the card as much or even more than augments. Changes to burst rifles were quite significant, same thing with limiting instagibs for sniper rifles, and a million other thing since the game introduced current monetization scheme. There was not uproar then, why would there be one now?

During the stream with Exedore there’s also been talk about making old loadouts only available in Bronze in store. No drops from cases, no trade ups/ins. I don’t know if that’s set in stone, but that will piss people off quite a bit more than exchanging Pineapple Juggler with something more useful. The alternative is not that great also - now you have 1/18 chance of getting what you want.

The solution to changing augments would be to allow players to exchange affected cards for a different one of their choosing with the same rarity, for the same merc.

And of course we would not need to talk about this at all if SD/Nexon chose a sane monetization model :frowning:


(Szakalot) #34

untrackable a good augment? really? what are you gonna be saved from, a proxy mine that no proxy will ever put down, or that one bushwhacker turret will open up on you ~0.3 sec later?

bomb squad is okay at best. It has little actual use in 5v5, since the wallhack bugs were mostly fixed.

These are precisely augments that are ‘good’ in pubs, but underperforming in comp, which is why the comp meta revolves around general combat utility, like drilled/unshakeable/quickdraw/biggerblast/heal powerups for medics

edit:

i realized that bomb squad bugs are not yet fully fixed, so yeah; its pretty good, however there are TONS of perks that are way way below drilled/unshakeable/quickdraw/betterAoE/betterheal ; which nevertheless might fit someone’s preferred playstyle. I just don’t see SD going through the trouble and risking pissing people off. And for what? You can still get all the new loadouts. Isn’t it twice as awesome to have twice as many loadouts? You can ‘almost’ imagine full customization, with 6 loadouts per primary weapon.


(grandioseCutlet) #35

[quote=“Szakalot;173129”]untrackable a good augment? really? what are you gonna be saved from, a proxy mine that no proxy will ever put down, or that one bushwhacker turret will open up on you ~0.3 sec later?

bomb squad is okay at best. It has little actual use in 5v5, since the wallhack bugs were mostly fixed.

These are precisely augments that are ‘good’ in pubs, but underperforming in comp, which is why the comp meta revolves around general combat utility, like drilled/unshakeable/quickdraw/biggerblast/heal powerups for medics

edit:

i realized that bomb squad bugs are not yet fully fixed, so yeah; its pretty good, however there are TONS of perks that are way way below drilled/unshakeable/quickdraw/betterAoE/betterheal ; which nevertheless might fit someone’s preferred playstyle. I just don’t see SD going through the trouble and risking pissing people off. And for what? You can still get all the new loadouts. Isn’t it twice as awesome to have twice as many loadouts? You can ‘almost’ imagine full customization, with 6 loadouts per primary weapon.[/quote]

Yeah these augments are better in pub I know, but again I’m not talking about these, I’m talking about the totally useless ones.

And yeah you could imagine full customization with 18 loadouts (twice harder to get the one you want with RNG but oh well) but since all the 1st Gen loadouts except 1 or 2 will be useless, it doesn’t change anything in terms of customization. With 18 loadouts you would have 10/11 good ones instead of 9 good ones, no difference.

And again, if all the mercs had only 1 or 2 good loadouts for the 1st Gen, alright, but now you’re gonna have mercs like Aimee, Thunder and stuff who are gonna have almost 18 good ones and some mercs like Sparks with 10 good ones (implying they can make 9 cards which can compete with 383). That’s not only incredibly messy but also very unfair.


(doxjq) #36

Why is everyone talking about them removing cards and pissing people off?

The current cards are staying, they already said that. They will still be available for purchase in bronze in the store as well.

It will literally be no different than it is now, except you will no longer be able to get then gen1 cards in cases and you will no longer be able to get silver and higher skins for them.


(Szakalot) #37

[quote=“rancid;173165”]Why is everyone talking about them removing cards and pissing people off?

The current cards are staying, they already said that. They will still be available for purchase in bronze in the store as well.

It will literally be no different than it is now, except you will no longer be able to get then gen1 cards in cases and you will no longer be able to get silver and higher skins for them.

[/quote]

if old cards were to be upgraded, then necessarily the old ones would be removed.


(doxjq) #38

Yeah but they already confirmed they wouldn’t do that so is there even any point in discussing it? Haha. Sorry not trying to sound like a dick it just seems like a pointless conversation. Unless they did turn around and remove them, then yeah that would be dumb.


(grandioseCutlet) #39

This is indeed a pointless conversation, and I even said in the OP it was. Also, I never talked about removing the old cards, just buffing them.


(Ardez1) #40

No old cards will be upgraded. No old cards will be changed. The old cards will be purchasable from the store for credits as bronze. You will get the new cards from cases, trading up and as bronze cards from the store. The old cards will be removed from trade up rewards and case rewards.

That is all based on info from the stream and other threads.