First I’d like to say that I enjoy Dirty Bomb a lot. I like the movement, aiming etc. There are really just a few things that take away the fun for me:
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All the waiting (waiting, then waiting and in the end: WAITING!)
In Objective Mode, if a team doesn’t manage to get the first objective done, the game lasts for about seven minutes. Then all the screens come up, review, map vote etc. Why do we need such a console-like lobby stuff? Why aren’t there servers with a fixed map cycle where the results are shown for 15 seconds and then it goes on to the next match no matter whether anyone locked in or not? And where jumping into an already running game immediately gets you into the action without stupid countdowns? I really don’t get it. It always takes ages until a new round starts. But when you think you’ve passed all the waiting, every new round starts with te explanation of the objectives no matter whether there are only players above a certain level in the server who certainly don’t need these. I relly liked the approach of campaigns in ET:QW and W:ET. That really made you feel comfortable because it didn’t involve these really long waiting times. -
Choosing your character and loadout
Why can’t I change the loadout of a character during the game? I mean the loadout system really sucks BIG TIME! I cannot choose my character during all the waiting in between games and I cannot get my character to use a different weapon during a match. WHY?? This feels like poor design. And the loadout cards anyway do not really make sense. What’s the use of all the shotguns? They just suck. Why aren’t players able to earn/buy single weapons and perks to combine them as their own custom loadout? I understand that the devs need to make money but this is just so cumbersome… A real Limbo menu would be awesome
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Balance
I felt that the game is quite balanced (I’m not a pro gamer though), but today I played against 7 opponents where 5 of them were bushwackers. Was not fun at all. Maybe it’s just me but that felt pretty overpowered. Leads me to the assumption that this could be te reason for his ridiculous price tag. Is this the introduction of P2W? -
Constant back to desktop and critical errors.
How can we report them so that they are useful for the devs?

Then i saved for Proxy