my func_explosive doesn't work the way i wanted it


(Nexus242) #1

hello

     I made my first func_explosive. (i didn't make one before becuase i was experimenting with other things) I manage to make one and is destroyable but all the shards that come after destruction all fall into one place. so, how do you make it so that the shards get thrown into different directions?

(acQu) #2

Having them fly around is impossible for what i know. At least i never saw that in any map ive played so far.

What you can do is something like in Marrakesch Streets map, the door which gets blasted by the tank. You will have to ask some others how to do that, i think it basically is preparing your door the right way and when the tank hits the door (in your case the func_explosive explodes) you gotta trigger some brushes from inside the script.


(acQu) #3

Having them fly around is impossible for what i know. At least i never saw that in any map i have played so far.

What you can do is something like in Marrakesch Streets map, the door which gets blasted by the tank. You will probably have to prepare your shares and then do some mapscripting work in order to achieve the effect.