My feedback


(BrightIs) #21

What would happen if they took away the engineering tool for non engineers?


(Glottis-3D) #22

and what if…what if…they will take away a gun and giev some kind of a sword??

…oh wait…


(Scarhand) #23

No point in making medic more required than it is when it is already the most used class and you only get 3 mercs to choose from.


(Mustang) #24

Indeed, this is what I was getting at.

I’m not an advocate of regen, but it pretty much goes unnoticed right now, and I’ve not felt cheated out of a kill or anything by it, so as far as I’m concerned if it helps draw more people to the game it can stay.


(Protekt1) #25

Could be worse. Look at destiny. That **** just looks like Halo with COD mechanics. They have a power up or ability that gives OHK for 3-4 shots over a short duration. They also made bodyshot spam very viable. Bungie has fallen to appeal to mass-mass-massive market cause their game cost 500million to develop.


(Ruben0s) #26

A single game doesn’t cost 500 million to develop. Probably 50% is marketing (also marketing for the sequels) and 50% is for sequels / royalties etc.

Imagine if it did cost 500 million. They would have to sell 20/30 million to break-even. And that is not going to happen. They will not even come close. It’s 500 million for the serie.


(Smooth) #27

[QUOTE=krokodealer;502140]+ I dont like full-health revives.
can be easily abused in small corridors. especially with heavy mercs. i mean noone even has that amount of bullets to kill rhino two times in a row!! one will prbbly lose his last bullet while trying to gib him.[/QUOTE]

Charged revives are going to be changed to provide a fixed health value rather than a percentage so heavier Mercs don’t get this advantage and require a little more healing.


(RasteRayzeR) #28

Or someone would steal your “almost a frag” and you would rage, calling him/her a n00b (often happened to me, as a old quake player :smiley:

I also agree on most of the feedback given. Mostly the aiming thingy because yesterday I really experienced it and during a full match I was simply not able to land kills properly. The next match I went total frenzy.

Health regen is a plus but should maybe be limited to a certain % as kroko suggested. Also the paddles are very satisfying now (I enjoy reviving my mates))

Also: 2000 POSTS !


(Ashog) #29

All is right, all is right…

I don’t agree on negatives towards the health regen tho. A day when regen is removed with current low TTK would be the sad day.

Gratz, muchacho! :smiley:


(Rex) #30

Noobs would stop reparing the EV as medics…


(DJswirlyAlien) #31

Works nice in Blacklight. I think you might be able to make it simpler by making a fixed number for all like 50hp.


(BomBaKlaK) #32

With small maps who got ultra short travel time to the objs and respawn time near to nothing this is clearly the best option …
then you choose the most OP merc of the week and rush !