My favorite thing about the dlc is the fact that you get 24 levels. it allows you to respec without having to worry about losing your level 20 abilities… i see no reason to have more then two characters leveled to max level at any time. Other then the level cap i think the new medic ability is a fun and strategic add-on to the game… probably because i play a medic for the most part…
My favorite add-on/ability from the dlc...(agents of change)
RabidAnubis
(RabidAnubis)
#2
noes! Napalm mines are awesome Bro if placed before a group of enemies comes in! It doesn’t do much to the first but the second and third…
They goners.
Jimmy_James
(Jimmy James)
#3
I think the Napalm Grenade (it’s “Pyro Mine” btw RA) is my favorite, though recently I’ve been into the Field Regen Unit. You can place it in some very strategic places.
I’ve only experimented with the UAV once, with hilarious results, but I was in a game yesterday on the Labs map where each side had an Operative that was constantly sending out UAVs. It was like Robot Wars with people thrown into the mix.
-JJ
sachewan
(sachewan)
#4
The napalm is a great addition for Soldiers who plan on planting the charge. Even if it doesn’t last long its long enough to keep enemy engineers away so they can’t disarm.