My Dirty Bomb Experience P2 (In my opinion)


(measurelessOdyssey) #1

Proxy - The reason why there’s still world hunger… Okay, maybe a little exaggerated. To be frank, I hate her… I hate playing as, I hate fighting, and I hate teammates that are Proxy. Is she OP? No actually. Just really damn annoying. She does her job as an engineer making OBJ. hard to defend and attack. (<— That’s good.) No, the part that I can’t stand about her is her Speed + Proxy Mines. Enter laugh track Yes, we get the joke. So, why does somebody get a mine that pretty much ignores what Fletcher is all about? Her mines are more powerful, longer ranged, and don’t have to be self-detonated. She’s also fast, has the same/similar kit as Fletcher, and has vastly superior OBJ. skills. It’s not that I hate her for HER but, I hate her for her mines. Confused yet? Good. She’s Fletcher but, better. (She takes more damage but, you can’t damage what you can’t hit.)

Rhino - I love this tub of lard. This bullet sponge. This… TF2 Heavy. It’s hard not to smile when you have one on your team. He does his job and he does it well. His lack of distance shooting and slow movements are a good enough handicap for his high damage/health. If we’re honest his ability being virtually his default gun is perfect. It makes him well balanced in his job and only his job. He can defend allies and choke points but, can’t take on too many enemies. You can’t 1v1 unless you’re Vassili and very far away. (<— Which is good!) I would say he sits right where he should.

SawBonez - He’s a very…interesting Merc. He’s virtually Sparks and Aura combined. (To a degree.) He is just a little more tanky and has average combat skills. His weapon set is appropriate for him and he doesn’t excel at anything but, is always a solid choice. He’s better at reviving/healing in pressured situations with something like a Rhino or Fragger eating bullets for him. He’s good. Just good. Pretty good. Lets just say he’s average…

Skyhammer - Virtually what I said for Arty but, the opposite. He’s a bigger target, still the same stats, his weapons are better in a close to mid range combat, and has a larger more destructive [Q]. He has his ammo which is always nice as a support. Like I said his [Q] just feels more effective in more situations than Arty’s. With the same stats and secondary ability whats the defining difference?

(On my Team.) Sparks - Can’t tell if OP or UP. She has amazing movement speed and is obviously good at supporting teammates. I disagree with her combat ability due to her weapon set which can sometimes be more combat heavy combined with her speed. She can heal allies and revive from a distance (also counts as a weapon.) which is pretty damn solid. At the same time she dies very easy, can’t do OBJs. and rarely wins gunfights with anybody above Skyhammer/Arty. (<— Which is where she should be.) She is just a really really really good medic.

Vassili - I think he’s used wrong a lot. People say he has no team support but, his [Q] is nothing but support. Most will use it at doorways or areas covering their own backsides. Which isn’t wrong but, just not supportive. They can be thrown pretty far for ally support or clearing rooms before entering can help your team a lot, and the sniper being able to tag enemies makes him super useful for team-play. His weapons I think have a good damage output and are powerful in the right hands. (Not mine…) I would say Vassili is in a good spot but, people need to learn their play-styles with him and formulate a strategy of the map with them.

I think this game has so much potential behind it and could honestly be something quite amazing in the future.

(If you like my opinions then I’ll be doing a map analyze as well.)