my clipping method


(IndyJones) #1

due lack of time, i will publish tutorial within few next days.

last year i invented a method for enemy territory for nearly perfect clipping self-made models.

all these buildings are the same, the model is ase file. i had to find a way for clipping rotated buildings for carentan map that i was working before. it was few quite innovatic techniques to build a real conversion.

in this ‘revolutionary’ video i show u 3 methods, with short commentary underneath:

  1. manual clipping - not even worth attempt, as this is a building that you can go inside.
  2. spawnflags 2 - ‘cocky’ auto clipping, corners are made ‘square-ish’ wich make player not able to go between rooms, a lot of walls are not solid. completly waste of time, and has huge impact on fps.
  3. my method - the model acts in 95% like normal brushwork. weapon clipping etc is all perfect, and all textures can keep their surfaceparms, like shot glass sound, wood, metal etc. with a bit of work and new netradiant u could make solid wall by adding few lines to ur shader files. there is no impact on fps (none that is worth talking about, i consider it less than 1 fps).

any questions - feel free to ask.


(Magic) #2

That will come handy in my next map im working on.
Sounds like it will become more easy to make more realistic environment with this teqnic.
Good work Indy - looking forward to see your tutorial.


(Paul) #3

It looks great… cool music in the back =)


(Berzerkr) #4

I hate the german laws. :mad:

Dieses Video enthält Content von WMG und Sony Music Entertainment. Es ist in deinem Land nicht mehr verfügbar.

This video contains content from WMG and Sony Music Entertainment. It’s no longer available in your country.


(IndyJones) #5

try ninjacloak.com


(Wezelkrozum) #6

What is that misterious square with a F at the left side in the beginning of your video?:eek:


(IndyJones) #7

failed attempt to add captions. i’m too lazy to edit the video, i doubt people outside SD forum will even watch this video. :wink:
ok - i got to go to work… have a nice day.