Firstly why the hell is Friendly Fire turned off on everywhere? I can understand that there are supposed to be Servers where this might be it but cmon even the so called “competitive”?
Thats just so wrong on so many levels.
No Class restriction in competitive
I had to play vs a team having 4 Bushwacker and 1 Medic. There was no way to defeat those turrents. I dont mind play vs 1 Bushwacker or even 2 but cmon. It felt like playing 5vs9. The turrets where shooting better than the players themself
Spawntimes
It requieres no gamesense at all on this game. For example on Rtcw and ET u had to a variable Spawntimes that changed on every match. This made the game more interesting cause the Enemy didnt know the Spawn right away. Also it would help to change the gameflow imo.
On the Spawntimes themself… The defending team should have a longer Spawn than the Attacking one. Playing atm feels like u constantly kill the other Team and there is always someone alive cause the spawntimes are so short and even.
Game statistic
It would be nice to see better statistic on the end of the map. In Q3 Engine based games u were able to see everything in the console at the end of the Match. For example the damage done by everyone, Team damage, gibs, how much u healed, Headshots done just everything…
I dont wanna start with the Mercs cause there are still so many unbalanced things imo.