In my map, I want to have an object stay in one spot, move to another when you hit a switch, and move back to its orignal when you hit it again. Whats the best way to do this?
Moving Object
Lockeownzj00
(Lockeownzj00)
#2
Well, you could do this with func_plat I believe, if you want an elevator sort of thing. Or, what I did is use func_door, then just set the angle, or up or down for it, and then make a fast “wait” speed. Or slow, whatever you want.
I assume you know how to make a button?
_rD_MrPink
([rD]MrPink)
#3
Yes, I know how to make a button. Specifically, the object is supposed to start a long distance in front of the player, and then move closer when pushed, then back to it’s original position when pushed again.
Lockeownzj00
(Lockeownzj00)
#4
Oh, hmm. Well. I think maybe if you set it to “never return,” but then still have the button linked it will do that.
The way I told you will have it come and return after a certain amount of time.