Moving Fog Shader - Is It Possible?


(demoneye) #1

Is it possible to have a moving fog shader, that goes opague after 100 units, so the player can be swallowed up in the a moving gas cloud?

DeMoNeye

(Double post from Wolfenstein editing forum, cause I don’t know if I’ll get the answer there instead :???: )


(ydnar) #2

Not without engine modification…

y