moving an entities


([MOS]StiloMAN.pl) #1

I have big problem…

How to move entities like trigger_hurt :???:
Can I put trigger_hurt into script_mover ??


(Chruker) #2

No you can’t put two entities together in the map. However you can use the script command attachtotag to join trigger_hurt and script_mover together. Just make sure they have the same origins.


([MOS]StiloMAN.pl) #3

Can you make prefab for me ? simply prefab: script_mover(one brus, one entity)…


(Chruker) #4

I have made a small one which you can get at http://junk.chruker.dk/files/mapping/enemy_territory/script_mover.zip

Sadly it wasn’t quite as easy as I said. It required a small md3 model which contains tag at the origin. This model is then used in the model2 parameter of the script_mover. Try it out. The trigger hurt is underneath the notex brush which is spinning around.


([MOS]StiloMAN.pl) #5

huh

how to make this small md3 model ?


(Chruker) #6

The model is inside the zip file. I have written a script that can create them.