Following that article : http://www.hardcoregamer.com/2015/03/26/dirty-bomb-the-most-honest-free-to-play-shooter-of-the-year/141083/
The game also has a parkour system to allow players to wall run, triple jump, and reach higher ground, but it wasn’t available in the build we played. Still, we were told that Dirty Bomb would ultimately have more parkour in it than Brink, Splash Damage’s previous multiplayer shooter that made parkour a very heavy focus of the action.
If I understand well, it looks like more movement manipulations are planned, and this is something I am really hyped for. I was wondering when we will see those changes, and if the dev team didn’t changed their mind about that movement system improvement. I really hope to see an extended movement system in DB.